Added basic logic for new slime behaviour (It now follows the player a certain distance). Changed some prefab namings
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@@ -29,6 +29,10 @@ scopes = {
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"picker_visibility_flags.075BCD15" = "264"
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"picker_item_size.075BCD15" = "96"
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"picker_inspector.075BCD15" = "0"
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"picker_window_position_offset.00000000" = "0;0;320;550"
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"picker_visibility_flags.00000000" = "0"
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"picker_item_size.00000000" = "1"
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"picker_inspector.00000000" = "0"
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}
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providers = {
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packages = {
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@@ -121,4 +125,5 @@ ignoredProperties = "id;name;classname;imagecontentshash"
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helperWidgetCurrentArea = "all"
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disabledIndexers = ""
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minIndexVariations = 2
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findProviderIndexHelper = true
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findProviderIndexHelper = true
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itemIconSize = 32
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