fixed locals, fixed object+world gen
This commit is contained in:
@@ -31,13 +31,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7662282263901986782}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 4, z: 0}
|
||||
m_LocalScale: {x: 100, y: 100, z: 400}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7290224385214606018}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1944602544116445065
|
||||
MeshFilter:
|
||||
@@ -99,9 +99,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7662282263901986782}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.02, y: 0.12, z: 0.020000005}
|
||||
m_Center: {x: 0, y: 0.05, z: 0}
|
||||
--- !u!65 &1767011682744252576
|
||||
@@ -112,9 +120,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7662282263901986782}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.12, y: 0.02, z: 0.020000005}
|
||||
m_Center: {x: -0.05, y: 0.1, z: 0}
|
||||
--- !u!65 &5010910893148806149
|
||||
@@ -125,9 +141,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7662282263901986782}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.02, y: 0.12, z: 0.020000005}
|
||||
m_Center: {x: -0.1, y: 0.05, z: 0}
|
||||
--- !u!65 &793041006294504099
|
||||
@@ -138,9 +162,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7662282263901986782}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.05, y: 0.02, z: 0.020000005}
|
||||
m_Center: {x: -0.015, y: 0, z: 0}
|
||||
--- !u!65 &3900849479010375039
|
||||
@@ -151,9 +183,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7662282263901986782}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.05, y: 0.02, z: 0.020000005}
|
||||
m_Center: {x: -0.085, y: 0, z: 0}
|
||||
--- !u!65 &1007100526981742462
|
||||
@@ -164,9 +204,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7662282263901986782}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.05, y: 0.02, z: 0.01}
|
||||
m_Center: {x: -0.05, y: 0, z: 0.005}
|
||||
--- !u!1 &7955543730560905336
|
||||
@@ -193,16 +241,16 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7955543730560905336}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 453517342273645446}
|
||||
- {fileID: 2475709711252233216}
|
||||
- {fileID: 7319099656983815127}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!23 &6286653566616308184
|
||||
MeshRenderer:
|
||||
@@ -275,13 +323,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8263785157974351812}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -5, y: 2, z: 0}
|
||||
m_LocalScale: {x: 100, y: 25, z: 200}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7290224385214606018}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1355778423402970440
|
||||
MeshFilter:
|
||||
@@ -341,9 +389,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8263785157974351812}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 2619086233303812490, guid: 8e16fe9f84a3b4074820e5e1000c8454, type: 3}
|
||||
@@ -389,9 +445,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8263785157974351812}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 0.02, y: 0.04170223, z: 0.020000005}
|
||||
m_Center: {x: 0, y: -0.010851122, z: 1.2354351e-17}
|
||||
--- !u!1001 &8303087274738875168
|
||||
@@ -399,6 +463,7 @@ PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 7290224385214606018}
|
||||
m_Modifications:
|
||||
- target: {fileID: 1632792077707532535, guid: 8b854ede9bf3508eeb0ecc0b6043496c, type: 3}
|
||||
@@ -466,6 +531,9 @@ PrefabInstance:
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 8b854ede9bf3508eeb0ecc0b6043496c, type: 3}
|
||||
--- !u!4 &7319099656983815127 stripped
|
||||
Transform:
|
||||
|
||||
@@ -28,12 +28,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6513753043401943383}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 2, y: 1, z: 2}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6513753043401943378
|
||||
MeshFilter:
|
||||
@@ -54,6 +55,7 @@ MeshRenderer:
|
||||
m_CastShadows: 1
|
||||
m_ReceiveShadows: 1
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
@@ -92,8 +94,17 @@ CapsuleCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6513753043401943383}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.5
|
||||
m_Height: 2
|
||||
m_Direction: 1
|
||||
@@ -117,12 +128,23 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6513753043401943383}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 90
|
||||
m_Constraints: 122
|
||||
m_CollisionDetection: 0
|
||||
|
||||
@@ -28,12 +28,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4918528717594724652}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 920.2423, y: 908.753, z: -1397.8136}
|
||||
m_LocalScale: {x: 0.75, y: 0.75, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!212 &3025019558383155384
|
||||
SpriteRenderer:
|
||||
@@ -46,6 +47,7 @@ SpriteRenderer:
|
||||
m_CastShadows: 0
|
||||
m_ReceiveShadows: 0
|
||||
m_DynamicOccludee: 1
|
||||
m_StaticShadowCaster: 0
|
||||
m_MotionVectors: 1
|
||||
m_LightProbeUsage: 1
|
||||
m_ReflectionProbeUsage: 1
|
||||
@@ -88,7 +90,7 @@ SpriteRenderer:
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!95 &6200548482590590452
|
||||
Animator:
|
||||
serializedVersion: 3
|
||||
serializedVersion: 5
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -101,10 +103,12 @@ Animator:
|
||||
m_UpdateMode: 0
|
||||
m_ApplyRootMotion: 0
|
||||
m_LinearVelocityBlending: 0
|
||||
m_StabilizeFeet: 0
|
||||
m_WarningMessage:
|
||||
m_HasTransformHierarchy: 1
|
||||
m_AllowConstantClipSamplingOptimization: 1
|
||||
m_KeepAnimatorControllerStateOnDisable: 0
|
||||
m_KeepAnimatorStateOnDisable: 0
|
||||
m_WriteDefaultValuesOnDisable: 0
|
||||
--- !u!65 &926641932008158262
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -113,9 +117,17 @@ BoxCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4918528717594724652}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 2
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 1, y: 2.5, z: 0.2}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &2439320622826616689
|
||||
@@ -125,14 +137,25 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4918528717594724652}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 90
|
||||
m_Constraints: 122
|
||||
m_CollisionDetection: 0
|
||||
--- !u!114 &93839263464728524
|
||||
MonoBehaviour:
|
||||
|
||||
@@ -30,7 +30,7 @@ Transform:
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 1, z: 0}
|
||||
m_LocalScale: {x: 10, y: 10, z: 10}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
|
||||
@@ -27,13 +27,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4009596908532748171}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &810920735779723924
|
||||
MeshFilter:
|
||||
@@ -93,9 +93,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4009596908532748171}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -5495902117074765545, guid: 24561849f2237bdae82a34946c395e2f, type: 3}
|
||||
@@ -106,10 +114,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4009596908532748171}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 10
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1559523074422732712}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.3043864, y: 0.15276223, z: 0.9322337}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5641417337849635797}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1521455441413793094
|
||||
MeshFilter:
|
||||
@@ -108,13 +108,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4688534640967278678}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5641417337849635797}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1818392387320441820
|
||||
MeshFilter:
|
||||
@@ -192,15 +192,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4972404453844040047}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -4.4827, y: 0.85681313, z: -9.817575}
|
||||
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8076583132970814980}
|
||||
- {fileID: 555552680004695237}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &1904705628739848748
|
||||
MonoBehaviour:
|
||||
@@ -222,9 +222,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4972404453844040047}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 2959467708922500008, guid: 631f87ef3202ea28687b84b3e6031f49, type: 3}
|
||||
@@ -235,10 +243,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4972404453844040047}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4009429731162968192}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.000000021855696, y: 0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.3043864, y: 0.15276223, z: 0.9322337}
|
||||
m_LocalScale: {x: 10, y: 10, z: 10}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7803196416337626365}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3971498983060914798
|
||||
MeshFilter:
|
||||
@@ -108,13 +108,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4226256666451239148}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 0.88267493, z: 0}
|
||||
m_LocalScale: {x: 50, y: 50, z: 75}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7803196416337626365}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2122558792854445539
|
||||
MeshFilter:
|
||||
@@ -191,13 +191,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7138723880517093246}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 100, y: 100, z: 100}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7803196416337626365}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4268542579448237300
|
||||
MeshFilter:
|
||||
@@ -275,16 +275,16 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7422307534756093511}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -2.0726633, y: 0.85681325, z: -9.327548}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5914663856013388076}
|
||||
- {fileID: 7091902927605422426}
|
||||
- {fileID: 2717195434078770157}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &-8135730071228705793
|
||||
MonoBehaviour:
|
||||
@@ -306,9 +306,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7422307534756093511}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 2959467708922500008, guid: 631f87ef3202ea28687b84b3e6031f49, type: 3}
|
||||
@@ -319,10 +327,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7422307534756093511}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2525705241748358274}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: 0.5314933, y: 1.1279188, z: 0}
|
||||
m_LocalScale: {x: 10, y: 10, z: 20}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8494123487333769363}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &351107576752748941
|
||||
MeshFilter:
|
||||
@@ -119,13 +119,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3319133795678483694}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.000000021855696, y: 0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.3043864, y: 0.15276223, z: 0.9322337}
|
||||
m_LocalScale: {x: 10, y: 10, z: 10}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8494123487333769363}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3365927019875984896
|
||||
MeshFilter:
|
||||
@@ -202,13 +202,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8843488609347756816}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 100, y: 100, z: 100}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8494123487333769363}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2492563580371036314
|
||||
MeshFilter:
|
||||
@@ -286,16 +286,16 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9127354857402186281}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -7.1362953, y: 0.8568135, z: -9.345547}
|
||||
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 5457992154690751810}
|
||||
- {fileID: 8917186230581099828}
|
||||
- {fileID: 4332145474068232067}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &-9107466593245354884
|
||||
MonoBehaviour:
|
||||
@@ -317,9 +317,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9127354857402186281}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 2959467708922500008, guid: 631f87ef3202ea28687b84b3e6031f49, type: 3}
|
||||
@@ -330,10 +338,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9127354857402186281}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2708904517552353782}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0.3043864, y: 0.15276223, z: 0.9322337}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9113359965981287819}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2679136135708975896
|
||||
MeshFilter:
|
||||
@@ -108,13 +108,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2924247232951648666}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 1.3296216, z: -0.085970916}
|
||||
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9113359965981287819}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1100983527967292565
|
||||
MeshFilter:
|
||||
@@ -191,13 +191,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8152213366730040840}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 9113359965981287819}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &2958659942071348610
|
||||
MeshFilter:
|
||||
@@ -275,16 +275,16 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8445085162624319281}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -10.091804, y: 0.85681313, z: -9.799664}
|
||||
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4622582341891934298}
|
||||
- {fileID: 8095270314147723308}
|
||||
- {fileID: 4001104737291694747}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &-7730725110928551322
|
||||
MonoBehaviour:
|
||||
@@ -306,9 +306,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8445085162624319281}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 2959467708922500008, guid: 631f87ef3202ea28687b84b3e6031f49, type: 3}
|
||||
@@ -319,10 +327,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8445085162624319281}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1168908679270300560}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 100, y: 100, z: 100}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2261825194822793235}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &5194325029138165786
|
||||
MeshFilter:
|
||||
@@ -109,16 +109,16 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1452497377981145769}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -12.952088, y: 0.856813, z: -9.418654}
|
||||
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 2394789906264233410}
|
||||
- {fileID: 1243727869997114804}
|
||||
- {fileID: 6240987505827720963}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &4495711281441888207
|
||||
MonoBehaviour:
|
||||
@@ -140,9 +140,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1452497377981145769}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 2959467708922500008, guid: 631f87ef3202ea28687b84b3e6031f49, type: 3}
|
||||
@@ -153,10 +161,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1452497377981145769}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
@@ -187,13 +206,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4939675641827880046}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.000000021855696, y: 0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.3043864, y: 0.15276223, z: 0.9322337}
|
||||
m_LocalScale: {x: 10, y: 10, z: 10}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2261825194822793235}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4914696595242286720
|
||||
MeshFilter:
|
||||
@@ -270,13 +289,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5300655123622845442}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 1.0095178, z: 0}
|
||||
m_LocalScale: {x: 10, y: 10, z: 20}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 2261825194822793235}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7952737032997937421
|
||||
MeshFilter:
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 127209223992796959}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 100, y: 100, z: 100}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1051769021957432476}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6480344831830518933
|
||||
MeshFilter:
|
||||
@@ -109,16 +109,16 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 419805594404797990}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -15.735274, y: 0.85681325, z: -9.778998}
|
||||
m_LocalScale: {x: 0.875, y: 0.875, z: 0.875}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 3514844996491184461}
|
||||
- {fileID: 52257267236927803}
|
||||
- {fileID: 5145166103919178636}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &3721256651052916070
|
||||
MonoBehaviour:
|
||||
@@ -140,9 +140,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 419805594404797990}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 2959467708922500008, guid: 631f87ef3202ea28687b84b3e6031f49, type: 3}
|
||||
@@ -153,10 +161,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 419805594404797990}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
@@ -187,13 +206,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6158246492121624801}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.000000021855696, y: 0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.3043864, y: 0.15276223, z: 0.9322337}
|
||||
m_LocalScale: {x: 10, y: 10, z: 10}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1051769021957432476}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &6183370674242085391
|
||||
MeshFilter:
|
||||
@@ -270,13 +289,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6373870682498678925}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.66869575, y: -0.08975861, z: 0.22065507, w: 0.70434415}
|
||||
m_LocalPosition: {x: -0.48997515, y: 0.88267493, z: 0}
|
||||
m_LocalScale: {x: 25, y: 25, z: 75}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 1051769021957432476}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &9198303651051289986
|
||||
MeshFilter:
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3590361294465366248}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.69991654, y: -0.077013835, z: 0.18974392, w: 0.684239}
|
||||
m_LocalPosition: {x: -0.63952434, y: 1.109589, z: 0}
|
||||
m_LocalScale: {x: 20, y: 0.99999994, z: 50}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7439855689670810873}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1585829336565417447
|
||||
MeshFilter:
|
||||
@@ -110,13 +110,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4382410906995476612}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0.000000021855696, y: 0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0.3043864, y: 0.15276223, z: 0.9322337}
|
||||
m_LocalScale: {x: 10, y: 10, z: 10}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7439855689670810873}
|
||||
m_RootOrder: 2
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4352924549880437354
|
||||
MeshFilter:
|
||||
@@ -193,13 +193,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7522417735511924602}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 100, y: 100, z: 100}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 7439855689670810873}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &3479523589609018608
|
||||
MeshFilter:
|
||||
@@ -277,16 +277,16 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7815009759384241731}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -18.473278, y: 0.85681325, z: -9.911191}
|
||||
m_LocalScale: {x: 0.75, y: 0.75, z: 0.75}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6440204540026138920}
|
||||
- {fileID: 7574677147011367262}
|
||||
- {fileID: 3368765368734354409}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!114 &3440633642314224233
|
||||
MonoBehaviour:
|
||||
@@ -308,9 +308,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7815009759384241731}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 2959467708922500008, guid: 631f87ef3202ea28687b84b3e6031f49, type: 3}
|
||||
@@ -321,10 +329,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7815009759384241731}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
|
||||
@@ -30,7 +30,7 @@ Transform:
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 2, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.2, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
|
||||
@@ -27,13 +27,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9023347993894783213}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 3, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.3, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &4746041977943514610
|
||||
MeshFilter:
|
||||
@@ -94,9 +94,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9023347993894783213}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 3613567641014311022, guid: e4e3e654e339acc099bd19d8e40a5387, type: 3}
|
||||
@@ -107,10 +115,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 9023347993894783213}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 10
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 103474722946308485}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.030137267, y: -0.18757918, z: 0.32253432, w: 0.92729574}
|
||||
m_LocalPosition: {x: -0.16520548, y: 0.0062828064, z: -0.31748235}
|
||||
m_LocalScale: {x: 0.12499999, y: 0.49999994, z: 0.12499999}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4848850860749154617}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &8476677249860510247
|
||||
MeshFilter:
|
||||
@@ -108,15 +108,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5188503590062044035}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -418.7024, y: 1, z: -62.4635}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8731068313411171416}
|
||||
- {fileID: 6152205392487755750}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &-2572412590075727139
|
||||
Rigidbody:
|
||||
@@ -125,10 +125,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5188503590062044035}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
@@ -142,9 +153,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5188503590062044035}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -5266056624350073623, guid: 21b8842f73b5b16dc87c1cb1b0afe0ce, type: 3}
|
||||
@@ -173,13 +192,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8310517336631356992}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 4848850860749154617}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1161712919478833859
|
||||
MeshFilter:
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 864574327375996918}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.030137267, y: -0.18757918, z: 0.32253432, w: 0.92729574}
|
||||
m_LocalPosition: {x: -0.16520548, y: 0.0062828064, z: -0.31748235}
|
||||
m_LocalScale: {x: 0.12499999, y: 0.49999994, z: 0.12499999}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5321737818351179594}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &9165737283788954708
|
||||
MeshFilter:
|
||||
@@ -108,15 +108,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4796699693279464944}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -418.7024, y: 1, z: -62.4635}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8339246131117804075}
|
||||
- {fileID: 6913322597155393941}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &8145716631555738662
|
||||
Rigidbody:
|
||||
@@ -125,10 +125,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4796699693279464944}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
@@ -142,9 +153,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4796699693279464944}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -5266056624350073623, guid: 21b8842f73b5b16dc87c1cb1b0afe0ce, type: 3}
|
||||
@@ -173,13 +192,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8774396427657433139}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 5321737818351179594}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1913805325201173680
|
||||
MeshFilter:
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 2286725907388461764}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.030137267, y: -0.18757918, z: 0.32253432, w: 0.92729574}
|
||||
m_LocalPosition: {x: -0.16520548, y: 0.0062828064, z: -0.31748235}
|
||||
m_LocalScale: {x: 0.12499999, y: 0.49999994, z: 0.12499999}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6744453271754949240}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7741896265506621798
|
||||
MeshFilter:
|
||||
@@ -108,15 +108,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6256287307790063810}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -418.7024, y: 1, z: -62.4635}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7492148035865714457}
|
||||
- {fileID: 5454578898636997799}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &215655860811652073
|
||||
Rigidbody:
|
||||
@@ -125,10 +125,21 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6256287307790063810}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
@@ -142,9 +153,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6256287307790063810}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -5266056624350073623, guid: 21b8842f73b5b16dc87c1cb1b0afe0ce, type: 3}
|
||||
@@ -173,13 +192,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7892395422436754689}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6744453271754949240}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &1066424094966462850
|
||||
MeshFilter:
|
||||
|
||||
@@ -11,8 +11,8 @@ GameObject:
|
||||
- component: {fileID: 1418724594657166519}
|
||||
- component: {fileID: 592371478074520587}
|
||||
- component: {fileID: 1441453626542042980}
|
||||
- component: {fileID: 7385324898674005301}
|
||||
- component: {fileID: 7807969927081444678}
|
||||
- component: {fileID: 5401968094440738511}
|
||||
m_Layer: 0
|
||||
m_Name: pnlWater
|
||||
m_TagString: Untagged
|
||||
@@ -29,7 +29,7 @@ Transform:
|
||||
m_GameObject: {fileID: 1432760222041494230}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: -1, z: 0}
|
||||
m_LocalPosition: {x: 0, y: -0.25, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
@@ -85,8 +85,20 @@ MeshRenderer:
|
||||
m_SortingLayer: 0
|
||||
m_SortingOrder: 0
|
||||
m_AdditionalVertexStreams: {fileID: 0}
|
||||
--- !u!64 &7385324898674005301
|
||||
MeshCollider:
|
||||
--- !u!114 &7807969927081444678
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1432760222041494230}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0d2f50a8e0bb841a5aaa90ae55db8849, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
--- !u!65 &5401968094440738511
|
||||
BoxCollider:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
@@ -103,22 +115,9 @@ MeshCollider:
|
||||
m_IsTrigger: 1
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
|
||||
--- !u!114 &7807969927081444678
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1432760222041494230}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0d2f50a8e0bb841a5aaa90ae55db8849, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 10, y: 2.220446e-16, z: 10}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &7573435787306895624
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -150,7 +149,7 @@ Transform:
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -109.4, y: 0, z: 0}
|
||||
m_LocalScale: {x: 10, y: 1, z: 10}
|
||||
m_LocalScale: {x: 10, y: 10, z: 10}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 1418724594657166519}
|
||||
@@ -259,5 +258,5 @@ BoxCollider:
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_Size: {x: 10, y: 50, z: 10}
|
||||
m_Center: {x: 0, y: 10, z: 0}
|
||||
m_Size: {x: 10, y: 10, z: 10}
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
|
||||
@@ -25,13 +25,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1277199643121852568}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0.030137267, y: -0.18757918, z: 0.32253432, w: 0.92729574}
|
||||
m_LocalPosition: {x: -0.16520548, y: 0.0062828064, z: -0.31748235}
|
||||
m_LocalScale: {x: 0.12499999, y: 0.49999994, z: 0.12499999}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6024848534698070052}
|
||||
m_RootOrder: 1
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &7310801197800676154
|
||||
MeshFilter:
|
||||
@@ -108,15 +108,15 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6401690393767201438}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -418.7024, y: 1, z: -62.4635}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_LocalScale: {x: 0.1, y: 0.1, z: 0.1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7637233774999129413}
|
||||
- {fileID: 5023516679142070011}
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!54 &70974923766122465
|
||||
Rigidbody:
|
||||
@@ -125,14 +125,25 @@ Rigidbody:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6401690393767201438}
|
||||
serializedVersion: 2
|
||||
serializedVersion: 4
|
||||
m_Mass: 1
|
||||
m_Drag: 0
|
||||
m_AngularDrag: 0.05
|
||||
m_CenterOfMass: {x: 0, y: 0, z: 0}
|
||||
m_InertiaTensor: {x: 1, y: 1, z: 1}
|
||||
m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ImplicitCom: 1
|
||||
m_ImplicitTensor: 1
|
||||
m_UseGravity: 1
|
||||
m_IsKinematic: 0
|
||||
m_Interpolate: 0
|
||||
m_Constraints: 122
|
||||
m_Constraints: 0
|
||||
m_CollisionDetection: 0
|
||||
--- !u!64 &6135128249415564205
|
||||
MeshCollider:
|
||||
@@ -142,9 +153,17 @@ MeshCollider:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6401690393767201438}
|
||||
m_Material: {fileID: 0}
|
||||
m_IncludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_ExcludeLayers:
|
||||
serializedVersion: 2
|
||||
m_Bits: 0
|
||||
m_LayerOverridePriority: 0
|
||||
m_IsTrigger: 0
|
||||
m_ProvidesContacts: 0
|
||||
m_Enabled: 1
|
||||
serializedVersion: 4
|
||||
serializedVersion: 5
|
||||
m_Convex: 1
|
||||
m_CookingOptions: 30
|
||||
m_Mesh: {fileID: -5266056624350073623, guid: 21b8842f73b5b16dc87c1cb1b0afe0ce, type: 3}
|
||||
@@ -173,13 +192,13 @@ Transform:
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7170566803458479965}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: -0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 6024848534698070052}
|
||||
m_RootOrder: 0
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!33 &56611957142088670
|
||||
MeshFilter:
|
||||
|
||||
Reference in New Issue
Block a user