fixed locals, fixed object+world gen

This commit is contained in:
TAASONI3
2023-12-13 15:33:12 +01:00
parent 5583440b7e
commit b07135d8f3
29 changed files with 649 additions and 275 deletions

View File

@@ -218,13 +218,14 @@ namespace Assets.Scripts.Player
{
worldGenerator.changeCurrentTile(col.gameObject);
worldGenerator.createTile(new Vector3(-1,0,-1));
worldGenerator.createTile(new Vector3(0,0,-1));
worldGenerator.createTile(new Vector3(1,0,-1));
worldGenerator.createTile(new Vector3(-1,0,0));
worldGenerator.createTile(new Vector3(1,0,0));
worldGenerator.createTile(new Vector3(-1,0,1));
worldGenerator.createTile(new Vector3(0,0,1));
worldGenerator.createTile(new Vector3(0,0,-1));
worldGenerator.createTile(new Vector3(-1,0,-1));
worldGenerator.createTile(new Vector3(1,0,-1));
worldGenerator.createTile(new Vector3(-1,0,1));
worldGenerator.createTile(new Vector3(1,0,1));
}