Changed rendering of tiles to always show them, changed camera range
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@@ -123,7 +123,6 @@ public class Tile : MonoBehaviour
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bool result = false;
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if (playerX >= borderEast + 10 || playerX <= borderWest - 10 || playerZ >= borderNorth + 10 || playerZ <= borderSouth - 10)
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{
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changeRenderer();
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result = true;
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}
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return result;
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