Cleaning up project structure, adding new trees and a todo list
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README
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36
README
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TODO:
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- Rework fight system
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- Left click Attack, Right click block
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- No more round based combat
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- Classes have different styles
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- Slimes fight back automatically
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- Different attacks for different types
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- Add movement to slimes
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- Only the currently visible ones
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- Store position and Velocity for later loading
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- Add player detection to slimes
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- Add 3D Model for NPCs
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- Change models to be more blocky
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- No round shapes, easier to model
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- Slimes become Slimecubes
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- Add animations to models
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- Add squishyness to slimes
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- Improve Code quality and structure
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- KISS, YAGNI, Single Responsibility
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- Overhaul UI to fit a more cozy and laid back vibe
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- Overhaul music to fit a more cozy and laid back vibe
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- Add more music and sound effects
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- Add Dungeons and Caves to World generation
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- Improve Camera handling
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- Add Intro-Cutscene
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- The god of this world summons you
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- Achievement for skipping the intro Cutscene ("Rude!")
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- Update End Condition
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- You have to craft X fragment of a portal
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- You have to find the portal place (Specific tile)
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- Different sources to drop for different crafting materials (Add purpose to everything in game)
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- Add crafting to the game
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- NO Equipment!!!!
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- Maybe keys for chests/doors
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- Maybe torches for caves
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- Add a Compendium to the game
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