Reworked code, Code cleanup, No new Version
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.vscode/settings.json
vendored
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55
.vscode/settings.json
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m_PersistentCalls:
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@ -59,7 +59,7 @@ public class Controls : MonoBehaviour
|
|||||||
Destroy(target);
|
Destroy(target);
|
||||||
break;
|
break;
|
||||||
case "Stone":
|
case "Stone":
|
||||||
GameObject.Find("Inventory").GetComponent<Inventory>().addItem(new Item("Stone"));
|
GameObject.Find("Inventory").GetComponent<Inventory>().addItem(new Item("Rock"));
|
||||||
Destroy(target);
|
Destroy(target);
|
||||||
break;
|
break;
|
||||||
case "NPC":
|
case "NPC":
|
||||||
|
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@ -1,5 +1,5 @@
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folderAsset: yes
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DefaultImporter:
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DefaultImporter:
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||||||
externalObjects: {}
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externalObjects: {}
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||||||
@ -29,18 +29,6 @@ namespace Assets.Scripts
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Start is called before the first frame update
|
|
||||||
void Start()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
// Update is called once per frame
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void openMenuScene()
|
public void openMenuScene()
|
||||||
{
|
{
|
||||||
SceneManager.LoadSceneAsync("MenuScene", LoadSceneMode.Single);
|
SceneManager.LoadSceneAsync("MenuScene", LoadSceneMode.Single);
|
||||||
@ -33,11 +33,17 @@ namespace Assets.Scripts
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
playerPosition = GameObject.Find("Player").transform.position;
|
int openChance = new System.Random().Next(4);
|
||||||
houseInstance = Instantiate(houseObject);
|
if(openChance == 0){
|
||||||
houseInstance.transform.position = new Vector3(playerPosition.x, 50, playerPosition.z);
|
playerPosition = GameObject.Find("Player").transform.position;
|
||||||
houseInstance.transform.localScale = new Vector3(1, 1, 1);
|
houseInstance = Instantiate(houseObject);
|
||||||
GameObject.Find("Player").transform.position = new Vector3(playerPosition.x, 51, playerPosition.z);
|
houseInstance.transform.position = new Vector3(playerPosition.x, 50, playerPosition.z);
|
||||||
|
houseInstance.transform.localScale = new Vector3(1, 1, 1);
|
||||||
|
GameObject.Find("Player").transform.position = new Vector3(playerPosition.x, 51, playerPosition.z);
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
GameObject.Find("UIHandler").GetComponent<UIHandler>().showMessage("ERROR;This house is locked.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
hasInteracted = true;
|
hasInteracted = true;
|
||||||
}
|
}
|
||||||
@ -56,6 +62,7 @@ namespace Assets.Scripts
|
|||||||
switch (type)
|
switch (type)
|
||||||
{
|
{
|
||||||
case 0:
|
case 0:
|
||||||
|
// Maybe add luck to increase chance for equipment
|
||||||
item = new Equipment(luck);
|
item = new Equipment(luck);
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
|
|||||||
@ -187,7 +187,7 @@ namespace Assets.Scripts
|
|||||||
return startDrag;
|
return startDrag;
|
||||||
}
|
}
|
||||||
|
|
||||||
public Item getEquip(ItemPlace place)
|
/*public Item getEquip(ItemPlace place)
|
||||||
{
|
{
|
||||||
switch (place)
|
switch (place)
|
||||||
{
|
{
|
||||||
@ -210,7 +210,7 @@ namespace Assets.Scripts
|
|||||||
default:
|
default:
|
||||||
return null;
|
return null;
|
||||||
}
|
}
|
||||||
}
|
}*/
|
||||||
|
|
||||||
public void calculateStatBoost(Dictionary<string, int> attributes, bool isAddition)
|
public void calculateStatBoost(Dictionary<string, int> attributes, bool isAddition)
|
||||||
{
|
{
|
||||||
|
|||||||
@ -89,7 +89,7 @@ namespace Assets.Scripts
|
|||||||
case "Wood":
|
case "Wood":
|
||||||
image = Resources.Load<Texture>("Items/Inv_Wood");
|
image = Resources.Load<Texture>("Items/Inv_Wood");
|
||||||
break;
|
break;
|
||||||
case "Stone":
|
case "Rock":
|
||||||
image = Resources.Load<Texture>("Items/Inv_Stone");
|
image = Resources.Load<Texture>("Items/Inv_Stone");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
@ -129,8 +129,8 @@ namespace Assets.Scripts
|
|||||||
case "Wood":
|
case "Wood":
|
||||||
result = "Quite a nice piece of wood";
|
result = "Quite a nice piece of wood";
|
||||||
break;
|
break;
|
||||||
case "Stone":
|
case "Rock":
|
||||||
result = "A small stone to craft with";
|
result = "Is it... Dwayne?";
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
return result;
|
return result;
|
||||||
|
|||||||
@ -23,11 +23,6 @@ namespace Assets.Scripts.Menu
|
|||||||
SteamWorksHandler.getStandardAchievement("StartAchievement");
|
SteamWorksHandler.getStandardAchievement("StartAchievement");
|
||||||
}
|
}
|
||||||
|
|
||||||
void Update()
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
public void startGame(SceneHandler sceneHandler)
|
public void startGame(SceneHandler sceneHandler)
|
||||||
{
|
{
|
||||||
int cityAmount = 0;
|
int cityAmount = 0;
|
||||||
|
|||||||
@ -1,203 +0,0 @@
|
|||||||
using System.Collections;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using UnityEngine;
|
|
||||||
|
|
||||||
public class NewTileScript : MonoBehaviour
|
|
||||||
{
|
|
||||||
Vector3 position;
|
|
||||||
float borderNorth;
|
|
||||||
float borderEast;
|
|
||||||
float borderSouth;
|
|
||||||
float borderWest;
|
|
||||||
System.Random rand = new System.Random();
|
|
||||||
string tilename;
|
|
||||||
GameObject contentGenerator;
|
|
||||||
|
|
||||||
List<GameObject> aliveEnemies = new List<GameObject>();
|
|
||||||
List<GameObject> deadEnemies = new List<GameObject>();
|
|
||||||
|
|
||||||
public void generateTile(Vector3 pos, string name)
|
|
||||||
{
|
|
||||||
tilename = name;
|
|
||||||
//contentGenerator = GameObject.Find("ContentGenerator");
|
|
||||||
setPosition(pos);
|
|
||||||
setBorders();
|
|
||||||
//generateContent();
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setBorders()
|
|
||||||
{
|
|
||||||
borderNorth = position.z * 100 + 50;
|
|
||||||
borderEast = position.x * 100 + 50;
|
|
||||||
borderSouth = position.z * 100 - 50;
|
|
||||||
borderWest = position.x * 100 - 50;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void generateContent()
|
|
||||||
{
|
|
||||||
if (!tilename.ToLower().Equals("City"))
|
|
||||||
{
|
|
||||||
foreach (Vector3 position in getSpawnLocations())
|
|
||||||
{
|
|
||||||
spawnObject(position);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public List<Vector3> getSpawnLocations()
|
|
||||||
{
|
|
||||||
List<Vector3> list = new List<Vector3>();
|
|
||||||
int xChange = 0;
|
|
||||||
int zChange = 0;
|
|
||||||
for (float i = borderNorth - 10; i >= borderSouth + 10; i = i - 10)
|
|
||||||
{
|
|
||||||
for (float j = borderWest + 10; j <= borderEast - 10; j = j + 10)
|
|
||||||
{
|
|
||||||
xChange = rand.Next(-4, +4);
|
|
||||||
zChange = rand.Next(-4, +4);
|
|
||||||
list.Add(new Vector3(j + xChange, 5, i + zChange));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return list;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void spawnObject(Vector3 position)
|
|
||||||
{
|
|
||||||
int chance = rand.Next(1, 101);
|
|
||||||
if (chance >= 50)
|
|
||||||
{
|
|
||||||
GameObject content = contentGenerator.GetComponent<ContentGenerator>().generateContent(tilename);
|
|
||||||
if (content != null)
|
|
||||||
{
|
|
||||||
GameObject obj = Instantiate(content, position, Quaternion.identity);
|
|
||||||
obj.transform.parent = gameObject.transform;
|
|
||||||
if (obj.tag.Contains("Enemy"))
|
|
||||||
{
|
|
||||||
aliveEnemies.Add(obj);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void setPosition(Vector3 position)
|
|
||||||
{
|
|
||||||
this.position = position;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Vector3 getPosition()
|
|
||||||
{
|
|
||||||
return position;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool leftTile(float playerX, float playerZ)
|
|
||||||
{
|
|
||||||
bool result = false;
|
|
||||||
if (playerX >= borderEast + 10 || playerX <= borderWest - 10 || playerZ >= borderNorth + 10 || playerZ <= borderSouth - 10)
|
|
||||||
{
|
|
||||||
changeRenderer();
|
|
||||||
result = true;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void changeRenderer()
|
|
||||||
{
|
|
||||||
foreach (Rigidbody rigid in gameObject.GetComponentsInChildren<Rigidbody>())
|
|
||||||
{
|
|
||||||
if (!deadEnemies.Contains(rigid.gameObject))
|
|
||||||
{
|
|
||||||
rigid.useGravity = !rigid.useGravity;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (Renderer rend in gameObject.GetComponentsInChildren<Renderer>())
|
|
||||||
{
|
|
||||||
if (!deadEnemies.Contains(rend.gameObject))
|
|
||||||
{
|
|
||||||
rend.enabled = !rend.enabled;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (Collider col in gameObject.GetComponentsInChildren<Collider>())
|
|
||||||
{
|
|
||||||
if (!deadEnemies.Contains(col.gameObject))
|
|
||||||
{
|
|
||||||
col.enabled = !col.enabled;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void resetSpawn()
|
|
||||||
{
|
|
||||||
foreach (Rigidbody rigid in gameObject.GetComponentsInChildren<Rigidbody>())
|
|
||||||
{
|
|
||||||
rigid.useGravity = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (Renderer rend in gameObject.GetComponentsInChildren<Renderer>())
|
|
||||||
{
|
|
||||||
rend.enabled = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (Collider col in gameObject.GetComponentsInChildren<Collider>())
|
|
||||||
{
|
|
||||||
col.enabled = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool enteredTile(float playerX, float playerZ)
|
|
||||||
{
|
|
||||||
bool result = false;
|
|
||||||
if (playerX <= borderEast && playerX >= borderWest && playerZ <= borderNorth && playerZ >= borderSouth)
|
|
||||||
{
|
|
||||||
result = true;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public Vector3 needConnectedTile(float playerX, float playerZ)
|
|
||||||
{
|
|
||||||
Vector3 result = new Vector3(position.x, 1, position.z);
|
|
||||||
if (playerX >= borderEast - 10)
|
|
||||||
{
|
|
||||||
result.x = result.x + 1;
|
|
||||||
result.y = 0;
|
|
||||||
}
|
|
||||||
else if (playerX <= borderWest + 10)
|
|
||||||
{
|
|
||||||
result.x = result.x - 1;
|
|
||||||
result.y = 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (playerZ >= borderNorth - 10)
|
|
||||||
{
|
|
||||||
result.z = result.z + 1;
|
|
||||||
result.y = 0;
|
|
||||||
}
|
|
||||||
else if (playerZ <= borderSouth + 10)
|
|
||||||
{
|
|
||||||
result.z = result.z - 1;
|
|
||||||
result.y = 0;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool removeConnectedTiles(float playerX, float playerZ)
|
|
||||||
{
|
|
||||||
bool result = false;
|
|
||||||
if (playerX <= borderEast - 10 && playerX >= borderWest + 10 && playerZ <= borderNorth - 10 && playerZ >= borderSouth + 10)
|
|
||||||
{
|
|
||||||
result = true;
|
|
||||||
}
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void enemyKilled(GameObject enemy)
|
|
||||||
{
|
|
||||||
deadEnemies.Add(enemy);
|
|
||||||
enemy.GetComponent<Rigidbody>().useGravity = false;
|
|
||||||
enemy.GetComponent<Renderer>().enabled = false;
|
|
||||||
enemy.GetComponent<Collider>().enabled = false;
|
|
||||||
aliveEnemies.Remove(enemy);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 4d53b2b3bfaa3874885a1bc9b08093dc
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
@ -53,7 +53,7 @@ namespace Assets.Scripts
|
|||||||
displayInformation("Tree");
|
displayInformation("Tree");
|
||||||
break;
|
break;
|
||||||
case "stone":
|
case "stone":
|
||||||
displayInformation("Stone");
|
displayInformation("Rock");
|
||||||
break;
|
break;
|
||||||
case "npc":
|
case "npc":
|
||||||
displayInformation("NPC");
|
displayInformation("NPC");
|
||||||
|
|||||||
@ -20,8 +20,8 @@ namespace Assets.Scripts
|
|||||||
keyword = "Slimeball";
|
keyword = "Slimeball";
|
||||||
break;
|
break;
|
||||||
case 1:
|
case 1:
|
||||||
questname = questname + "stones";
|
questname = questname + "rocks";
|
||||||
keyword = "Stone";
|
keyword = "Rock";
|
||||||
break;
|
break;
|
||||||
case 2:
|
case 2:
|
||||||
questname = questname + "wood";
|
questname = questname + "wood";
|
||||||
@ -102,7 +102,7 @@ namespace Assets.Scripts
|
|||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
if (keyword == "Stone" && item.getName().ToLower().Contains("stone"))
|
if (keyword == "Rock" && item.getName().ToLower().Contains("rock"))
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,8 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 813d6c7c3a458e24bb5ab9639040b690
|
|
||||||
folderAsset: yes
|
|
||||||
DefaultImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
||||||
BIN
Packages/Newtonsoft.Json.13.0.1/.signature.p7s
vendored
BIN
Packages/Newtonsoft.Json.13.0.1/.signature.p7s
vendored
Binary file not shown.
20
Packages/Newtonsoft.Json.13.0.1/LICENSE.md
vendored
20
Packages/Newtonsoft.Json.13.0.1/LICENSE.md
vendored
@ -1,20 +0,0 @@
|
|||||||
The MIT License (MIT)
|
|
||||||
|
|
||||||
Copyright (c) 2007 James Newton-King
|
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy of
|
|
||||||
this software and associated documentation files (the "Software"), to deal in
|
|
||||||
the Software without restriction, including without limitation the rights to
|
|
||||||
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
|
|
||||||
the Software, and to permit persons to whom the Software is furnished to do so,
|
|
||||||
subject to the following conditions:
|
|
||||||
|
|
||||||
The above copyright notice and this permission notice shall be included in all
|
|
||||||
copies or substantial portions of the Software.
|
|
||||||
|
|
||||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
||||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
|
|
||||||
FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
|
|
||||||
COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
|
|
||||||
IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
|
|
||||||
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
|
|
||||||
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because it is too large
Load Diff
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File diff suppressed because it is too large
Load Diff
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Load Diff
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File diff suppressed because it is too large
Load Diff
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File diff suppressed because it is too large
Load Diff
BIN
Packages/Newtonsoft.Json.13.0.1/packageIcon.png
vendored
BIN
Packages/Newtonsoft.Json.13.0.1/packageIcon.png
vendored
Binary file not shown.
|
Before Width: | Height: | Size: 8.7 KiB |
@ -1,12 +1,13 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.collab-proxy": "1.17.7",
|
"com.unity.collab-proxy": "2.0.1",
|
||||||
"com.unity.ide.rider": "3.0.16",
|
"com.unity.ide.rider": "3.0.18",
|
||||||
"com.unity.ide.visualstudio": "2.0.16",
|
"com.unity.ide.visualstudio": "2.0.17",
|
||||||
"com.unity.ide.vscode": "1.2.5",
|
"com.unity.ide.vscode": "1.2.5",
|
||||||
"com.unity.test-framework": "1.1.31",
|
"com.unity.test-framework": "1.1.31",
|
||||||
"com.unity.textmeshpro": "3.0.6",
|
"com.unity.textmeshpro": "3.0.6",
|
||||||
"com.unity.timeline": "1.6.4",
|
"com.unity.timeline": "1.6.4",
|
||||||
|
"com.unity.toolchain.linux-x86_64": "2.0.4",
|
||||||
"com.unity.ugui": "1.0.0",
|
"com.unity.ugui": "1.0.0",
|
||||||
"com.unity.modules.ai": "1.0.0",
|
"com.unity.modules.ai": "1.0.0",
|
||||||
"com.unity.modules.androidjni": "1.0.0",
|
"com.unity.modules.androidjni": "1.0.0",
|
||||||
@ -38,6 +39,8 @@
|
|||||||
"com.unity.modules.video": "1.0.0",
|
"com.unity.modules.video": "1.0.0",
|
||||||
"com.unity.modules.vr": "1.0.0",
|
"com.unity.modules.vr": "1.0.0",
|
||||||
"com.unity.modules.wind": "1.0.0",
|
"com.unity.modules.wind": "1.0.0",
|
||||||
"com.unity.modules.xr": "1.0.0"
|
"com.unity.modules.xr": "1.0.0",
|
||||||
|
"com.unity.nuget.newtonsoft-json": "3.1.0",
|
||||||
|
"com.rlabrecque.steamworks.net": "https://github.com/rlabrecque/Steamworks.NET.git?path=/com.rlabrecque.steamworks.net#20.1.0"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@ -1,12 +1,17 @@
|
|||||||
{
|
{
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
|
"com.rlabrecque.steamworks.net": {
|
||||||
|
"version": "https://github.com/rlabrecque/Steamworks.NET.git?path=/com.rlabrecque.steamworks.net#20.1.0",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "git",
|
||||||
|
"dependencies": {},
|
||||||
|
"hash": "53d17180582752d7d8c9a757742da3a52dfc33d4"
|
||||||
|
},
|
||||||
"com.unity.collab-proxy": {
|
"com.unity.collab-proxy": {
|
||||||
"version": "1.17.7",
|
"version": "2.0.1",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {},
|
||||||
"com.unity.services.core": "1.0.1"
|
|
||||||
},
|
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.ext.nunit": {
|
"com.unity.ext.nunit": {
|
||||||
@ -17,7 +22,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.ide.rider": {
|
"com.unity.ide.rider": {
|
||||||
"version": "3.0.16",
|
"version": "3.0.18",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@ -26,7 +31,7 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.ide.visualstudio": {
|
"com.unity.ide.visualstudio": {
|
||||||
"version": "2.0.16",
|
"version": "2.0.17",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
@ -42,20 +47,25 @@
|
|||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.nuget.newtonsoft-json": {
|
"com.unity.nuget.newtonsoft-json": {
|
||||||
"version": "3.0.2",
|
"version": "3.1.0",
|
||||||
"depth": 2,
|
"depth": 0,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {},
|
"dependencies": {},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
"com.unity.services.core": {
|
"com.unity.sysroot": {
|
||||||
"version": "1.6.0",
|
"version": "2.0.5",
|
||||||
|
"depth": 1,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
|
"com.unity.sysroot.linux-x86_64": {
|
||||||
|
"version": "2.0.4",
|
||||||
"depth": 1,
|
"depth": 1,
|
||||||
"source": "registry",
|
"source": "registry",
|
||||||
"dependencies": {
|
"dependencies": {
|
||||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
"com.unity.sysroot": "2.0.5"
|
||||||
"com.unity.nuget.newtonsoft-json": "3.0.2",
|
|
||||||
"com.unity.modules.androidjni": "1.0.0"
|
|
||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
@ -91,6 +101,16 @@
|
|||||||
},
|
},
|
||||||
"url": "https://packages.unity.com"
|
"url": "https://packages.unity.com"
|
||||||
},
|
},
|
||||||
|
"com.unity.toolchain.linux-x86_64": {
|
||||||
|
"version": "2.0.4",
|
||||||
|
"depth": 0,
|
||||||
|
"source": "registry",
|
||||||
|
"dependencies": {
|
||||||
|
"com.unity.sysroot": "2.0.5",
|
||||||
|
"com.unity.sysroot.linux-x86_64": "2.0.4"
|
||||||
|
},
|
||||||
|
"url": "https://packages.unity.com"
|
||||||
|
},
|
||||||
"com.unity.ugui": {
|
"com.unity.ugui": {
|
||||||
"version": "1.0.0",
|
"version": "1.0.0",
|
||||||
"depth": 0,
|
"depth": 0,
|
||||||
|
|||||||
@ -12,10 +12,11 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
|
m_Script: {fileID: 13964, guid: 0000000000000000e000000000000000, type: 0}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_EnablePreviewPackages: 0
|
m_EnablePreReleasePackages: 0
|
||||||
m_EnablePackageDependencies: 0
|
m_EnablePackageDependencies: 0
|
||||||
m_AdvancedSettingsExpanded: 1
|
m_AdvancedSettingsExpanded: 1
|
||||||
m_ScopedRegistriesSettingsExpanded: 1
|
m_ScopedRegistriesSettingsExpanded: 1
|
||||||
|
m_SeeAllPackageVersions: 0
|
||||||
oneTimeWarningShown: 0
|
oneTimeWarningShown: 0
|
||||||
m_Registries:
|
m_Registries:
|
||||||
- m_Id: main
|
- m_Id: main
|
||||||
@ -24,20 +25,12 @@ MonoBehaviour:
|
|||||||
m_Scopes: []
|
m_Scopes: []
|
||||||
m_IsDefault: 1
|
m_IsDefault: 1
|
||||||
m_Capabilities: 7
|
m_Capabilities: 7
|
||||||
|
m_ConfigSource: 0
|
||||||
m_UserSelectedRegistryName:
|
m_UserSelectedRegistryName:
|
||||||
m_UserAddingNewScopedRegistry: 0
|
m_UserAddingNewScopedRegistry: 0
|
||||||
m_RegistryInfoDraft:
|
m_RegistryInfoDraft:
|
||||||
m_ErrorMessage:
|
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m_RenameOverlay:
|
||||||
m_UserAcceptedRename: 0
|
m_UserAcceptedRename: 0
|
||||||
m_Name:
|
m_Name:
|
||||||
@ -564,9 +568,9 @@ MonoBehaviour:
|
|||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 240
|
x: 240
|
||||||
y: 73
|
y: 121
|
||||||
width: 1288
|
width: 1287
|
||||||
height: 661
|
height: 628
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
@ -791,6 +795,7 @@ MonoBehaviour:
|
|||||||
id: Scene View/Tilemap Palette Helper
|
id: Scene View/Tilemap Palette Helper
|
||||||
index: 12
|
index: 12
|
||||||
layout: 4
|
layout: 4
|
||||||
|
m_OverlaysVisible: 1
|
||||||
m_WindowGUID: b85945ae8dd2cea46915e8777ee5c800
|
m_WindowGUID: b85945ae8dd2cea46915e8777ee5c800
|
||||||
m_Gizmos: 1
|
m_Gizmos: 1
|
||||||
m_OverrideSceneCullingMask: 6917529027641081856
|
m_OverrideSceneCullingMask: 6917529027641081856
|
||||||
@ -801,9 +806,9 @@ MonoBehaviour:
|
|||||||
m_PlayAudio: 0
|
m_PlayAudio: 0
|
||||||
m_AudioPlay: 0
|
m_AudioPlay: 0
|
||||||
m_Position:
|
m_Position:
|
||||||
m_Target: {x: 337.69574, y: 398.7556, z: -594.9133}
|
m_Target: {x: 9.49, y: 3.9999998, z: 19.03}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 337.69574, y: 398.7556, z: -594.9133}
|
m_Value: {x: 9.49, y: 3.9999998, z: 19.03}
|
||||||
m_RenderMode: 0
|
m_RenderMode: 0
|
||||||
m_CameraMode:
|
m_CameraMode:
|
||||||
drawMode: 0
|
drawMode: 0
|
||||||
@ -850,13 +855,13 @@ MonoBehaviour:
|
|||||||
m_GridAxis: 1
|
m_GridAxis: 1
|
||||||
m_gridOpacity: 0.5
|
m_gridOpacity: 0.5
|
||||||
m_Rotation:
|
m_Rotation:
|
||||||
m_Target: {x: 0.08257358, y: 0.058262125, z: -0.004835765, w: 0.9948688}
|
m_Target: {x: 0.20776509, y: 0.7471252, z: -0.27255636, w: 0.56949925}
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: {x: 0.08406578, y: 0.058254797, z: -0.0049231523, w: 0.9947437}
|
m_Value: {x: 0.2077673, y: 0.74713314, z: -0.27255926, w: 0.5695053}
|
||||||
m_Size:
|
m_Size:
|
||||||
m_Target: 74.677956
|
m_Target: 29.54632
|
||||||
speed: 2
|
speed: 2
|
||||||
m_Value: 71.46216
|
m_Value: 29.54632
|
||||||
m_Ortho:
|
m_Ortho:
|
||||||
m_Target: 0
|
m_Target: 0
|
||||||
speed: 2
|
speed: 2
|
||||||
@ -902,20 +907,21 @@ MonoBehaviour:
|
|||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 240
|
x: 240
|
||||||
y: 73
|
y: 121
|
||||||
width: 1288
|
width: 1287
|
||||||
height: 661
|
height: 628
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
m_SaveData: []
|
m_SaveData: []
|
||||||
|
m_OverlaysVisible: 1
|
||||||
m_SerializedViewNames: []
|
m_SerializedViewNames: []
|
||||||
m_SerializedViewValues: []
|
m_SerializedViewValues: []
|
||||||
m_PlayModeViewName: GameView
|
m_PlayModeViewName: GameView
|
||||||
m_ShowGizmos: 0
|
m_ShowGizmos: 0
|
||||||
m_TargetDisplay: 0
|
m_TargetDisplay: 0
|
||||||
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
|
m_ClearColor: {r: 0, g: 0, b: 0, a: 0}
|
||||||
m_TargetSize: {x: 1288, y: 640}
|
m_TargetSize: {x: 1287, y: 607}
|
||||||
m_TextureFilterMode: 0
|
m_TextureFilterMode: 0
|
||||||
m_TextureHideFlags: 61
|
m_TextureHideFlags: 61
|
||||||
m_RenderIMGUI: 1
|
m_RenderIMGUI: 1
|
||||||
@ -930,10 +936,10 @@ MonoBehaviour:
|
|||||||
m_VRangeLocked: 0
|
m_VRangeLocked: 0
|
||||||
hZoomLockedByDefault: 0
|
hZoomLockedByDefault: 0
|
||||||
vZoomLockedByDefault: 0
|
vZoomLockedByDefault: 0
|
||||||
m_HBaseRangeMin: -644
|
m_HBaseRangeMin: -643.5
|
||||||
m_HBaseRangeMax: 644
|
m_HBaseRangeMax: 643.5
|
||||||
m_VBaseRangeMin: -320
|
m_VBaseRangeMin: -303.5
|
||||||
m_VBaseRangeMax: 320
|
m_VBaseRangeMax: 303.5
|
||||||
m_HAllowExceedBaseRangeMin: 1
|
m_HAllowExceedBaseRangeMin: 1
|
||||||
m_HAllowExceedBaseRangeMax: 1
|
m_HAllowExceedBaseRangeMax: 1
|
||||||
m_VAllowExceedBaseRangeMin: 1
|
m_VAllowExceedBaseRangeMin: 1
|
||||||
@ -951,23 +957,23 @@ MonoBehaviour:
|
|||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 21
|
y: 21
|
||||||
width: 1288
|
width: 1287
|
||||||
height: 640
|
height: 607
|
||||||
m_Scale: {x: 1, y: 1}
|
m_Scale: {x: 1, y: 1}
|
||||||
m_Translation: {x: 644, y: 320}
|
m_Translation: {x: 643.5, y: 303.5}
|
||||||
m_MarginLeft: 0
|
m_MarginLeft: 0
|
||||||
m_MarginRight: 0
|
m_MarginRight: 0
|
||||||
m_MarginTop: 0
|
m_MarginTop: 0
|
||||||
m_MarginBottom: 0
|
m_MarginBottom: 0
|
||||||
m_LastShownAreaInsideMargins:
|
m_LastShownAreaInsideMargins:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: -644
|
x: -643.5
|
||||||
y: -320
|
y: -303.5
|
||||||
width: 1288
|
width: 1287
|
||||||
height: 640
|
height: 607
|
||||||
m_MinimalGUI: 1
|
m_MinimalGUI: 1
|
||||||
m_defaultScale: 1
|
m_defaultScale: 1
|
||||||
m_LastWindowPixelSize: {x: 1288, y: 661}
|
m_LastWindowPixelSize: {x: 1287, y: 628}
|
||||||
m_ClearInEditMode: 1
|
m_ClearInEditMode: 1
|
||||||
m_NoCameraWarning: 1
|
m_NoCameraWarning: 1
|
||||||
m_LowResolutionForAspectRatios: 01000000000000000000
|
m_LowResolutionForAspectRatios: 01000000000000000000
|
||||||
@ -994,10 +1000,11 @@ MonoBehaviour:
|
|||||||
m_Pos:
|
m_Pos:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
x: 0
|
x: 0
|
||||||
y: 755
|
y: 770
|
||||||
width: 1529
|
width: 1528
|
||||||
height: 284
|
height: 269
|
||||||
m_ViewDataDictionary: {fileID: 0}
|
m_ViewDataDictionary: {fileID: 0}
|
||||||
m_OverlayCanvas:
|
m_OverlayCanvas:
|
||||||
m_LastAppliedPresetName: Default
|
m_LastAppliedPresetName: Default
|
||||||
m_SaveData: []
|
m_SaveData: []
|
||||||
|
m_OverlaysVisible: 1
|
||||||
|
|||||||
1
UserSettings/Search.settings
Normal file
1
UserSettings/Search.settings
Normal file
@ -0,0 +1 @@
|
|||||||
|
{}
|
||||||
@ -1,4 +1 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<packages>
|
|
||||||
<package id="Newtonsoft.Json" version="13.0.1" targetFramework="net471" />
|
|
||||||
</packages>
|
|
||||||
Loading…
x
Reference in New Issue
Block a user