diff --git a/Assets/Scripts/UIHandler.cs b/Assets/Scripts/UIHandler.cs index b7e0f41..48e1586 100644 --- a/Assets/Scripts/UIHandler.cs +++ b/Assets/Scripts/UIHandler.cs @@ -219,6 +219,7 @@ namespace Assets.Scripts public void closeCharactersheet() { charactersheet.transform.localScale = new Vector3(0, 0, 0); + showHUD(); state = UIState.GAME; } @@ -232,6 +233,7 @@ namespace Assets.Scripts public void closeMap() { map.transform.localScale = new Vector3(0, 0, 0); + showHUD(); state = UIState.GAME; } @@ -252,6 +254,7 @@ namespace Assets.Scripts public void showHUD() { playerHUD.transform.localScale = new Vector3(1,1,1); + compass.transform.localScale = new Vector3(1, 1, 1); } public void openMainMenu() @@ -298,7 +301,6 @@ namespace Assets.Scripts public void closeQuestLog() { questlog.transform.localScale = new Vector3(0,0,0); - compass.transform.localScale = new Vector3(1, 1, 1); state = UIState.GAME; showHUD(); } @@ -353,8 +355,7 @@ namespace Assets.Scripts public void closePauseMenu() { pauseMenu.transform.localScale = new Vector3(0, 0, 0); - compass.transform.localScale = new Vector3(1,1,1); - playerHUD.transform.localScale = new Vector3(1, 1, 1); + showHUD(); state = UIState.GAME; }