fixed controls, texts and added image, v1.4.1
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@@ -20,8 +20,6 @@ public class AudioHandler : MonoBehaviour
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AudioSource cameraAudio;
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AudioSource playerAudio;
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string filepath = "./audiosettings.txt";
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// Start is called before the first frame update
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public void Start()
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{
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@@ -118,8 +116,8 @@ public class AudioHandler : MonoBehaviour
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string result = "";
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float music = GameObject.Find("slideMusic").GetComponent<Slider>().value;
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float effects = GameObject.Find("slideEffects").GetComponent<Slider>().value;
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result = result + TextHandler.getText("music") + ": " + music + "\r\n";
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result = result + TextHandler.getText("effects") + ": " + effects;
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result = result + TextHandler.getText("music") + ":" + music + "\r\n";
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result = result + TextHandler.getText("effects") + ":" + effects;
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return result;
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}
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}
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