fixed controls, texts and added image, v1.4.1
This commit is contained in:
@@ -4,6 +4,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
using UnityEngine.Localization.Settings;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace Assets.Scripts
|
||||
@@ -127,7 +128,6 @@ namespace Assets.Scripts
|
||||
|
||||
public void openOptions()
|
||||
{
|
||||
options.SetActive(true);
|
||||
FileHandler.loadOptionDisplay();
|
||||
hideOtherElements(options);
|
||||
state = UIState.PAUSEOPTIONS;
|
||||
@@ -137,7 +137,6 @@ namespace Assets.Scripts
|
||||
|
||||
public void closeOptions()
|
||||
{
|
||||
options.SetActive(false);
|
||||
state = UIState.PAUSE;
|
||||
openPauseMenu();
|
||||
}
|
||||
@@ -304,6 +303,22 @@ namespace Assets.Scripts
|
||||
return result;
|
||||
}
|
||||
|
||||
public string saveLanguage(){
|
||||
GameObject language = GameObject.Find("dropLanguage");
|
||||
string result = "";
|
||||
switch (language.GetComponent<Dropdown>().value)
|
||||
{
|
||||
case 0:
|
||||
result = "de";
|
||||
break;
|
||||
case 1:
|
||||
result = "en";
|
||||
break;
|
||||
}
|
||||
result = "Language:"+result;
|
||||
return result;
|
||||
}
|
||||
|
||||
public void openPauseMenu()
|
||||
{
|
||||
hideOtherElements(pauseMenu);
|
||||
@@ -576,5 +591,18 @@ namespace Assets.Scripts
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void switchLanguage(){
|
||||
GameObject language = GameObject.Find("dropLanguage");
|
||||
switch (language.GetComponent<Dropdown>().value)
|
||||
{
|
||||
case 0:
|
||||
LocalizationSettings.SelectedLocale = LocalizationSettings.AvailableLocales.GetLocale("de");
|
||||
break;
|
||||
case 1:
|
||||
LocalizationSettings.SelectedLocale = LocalizationSettings.AvailableLocales.GetLocale("en");
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user