fixed controls, texts and added image, v1.4.1
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@@ -11,20 +11,20 @@ namespace Assets.Scripts
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{
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current = 0;
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goal = getRandomNumber(20) + 1;
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questname = TextHandler.getText("kill")+ " " + goal + " ";
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questname = "Kill " + goal + " ";
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int index = getRandomNumber(3);
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switch (index)
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{
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case 0:
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questname = questname + TextHandler.getText("slime");
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questname = questname + "slime";
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keyword = "slime";
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break;
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case 1:
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questname = questname + TextHandler.getText("bossSlime");
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questname = questname + "boss slime";
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keyword = "boss";
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break;
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case 2:
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questname = questname + TextHandler.getText("minibossSlime");
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questname = questname + "miniBoss slime";
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keyword = "miniboss";
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break;
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}
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