Added interaction for trees and stones, added items wood, stone, book and slimeball, v1.4.0
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@@ -100,9 +100,23 @@ namespace Assets.Scripts.Slimes
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public Item getItem()
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{
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if (new System.Random().Next(100) + 1 < 10 + luck)
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int rand = new System.Random().Next(100) + 1;
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if (rand < 10000)//10 + luck)
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{
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item = new Equipment(luck);
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int type = new System.Random().Next(3);
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switch (type)
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{
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case 0:
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item = new Equipment(luck);
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break;
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case 1:
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item = new Book(luck);
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break;
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case 2:
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item = new Item(luck);
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break;
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}
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}
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return item;
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}
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