fixed compass and jumping

This commit is contained in:
TAASONI3
2024-01-01 18:43:30 +01:00
parent 7eeafdc890
commit dae53866e4
4 changed files with 58 additions and 3357 deletions

View File

@@ -12,9 +12,6 @@ namespace Assets.Scripts.Player
GameObject interact;
public float mouseSpeed = 10f; //the sensibility
public float controllerSpeed = 1f; //the sensibility
float xMaxLimit = 45.0f;
float xMinLimit = -45.0f;
Vector2 rotation = Vector2.zero;
// Start is called before the first frame update
void Start()