Added images for left and right hand, added new item-hover display, added item drag animation, v1.3.0
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@@ -16,17 +16,34 @@ namespace Assets.Scripts
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public GameObject amulet;
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public GameObject leftHand;
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public GameObject rightHand;
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public GameObject dragImage;
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public GameObject itemDisplay;
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public GameObject[] bags;
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public GameObject[] slots;
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Dictionary<string, int> statBoost;
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public int currentBag = -1;
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GameObject startDrag;
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TooltipHandler tooltip;
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// Start is called before the first frame update
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void Start()
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{
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statBoost = new Dictionary<string, int>();
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statBoost.Add("HP", 0);
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statBoost.Add("MP", 0);
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statBoost.Add("HPR", 0);
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statBoost.Add("MPR", 0);
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statBoost.Add("STR", 0);
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statBoost.Add("DEX", 0);
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statBoost.Add("INT", 0);
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statBoost.Add("LCK", 0);
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tooltip = GameObject.Find("TooltipHandler").GetComponent<TooltipHandler>();
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itemDisplay.transform.localScale = new Vector3(0,0,0);
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changeCurrentBag(0);
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}
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@@ -41,15 +58,14 @@ namespace Assets.Scripts
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{
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if (item != null)
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{
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GameObject.Find("UIHandler").GetComponent<UIHandler>().showMessage("SUCCESS;You got an item!");
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bool itemAdded = false;
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for (int i = 0; i < bags.Length; i++)
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{
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for (int j = 0; j < slots.Length; j++)
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{
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if (slots[j].GetComponent<InventorySlot>().getItem() == null)
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if (slots[j].GetComponent<InventorySlot>().getItem(i) == null)
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{
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slots[j].GetComponent<InventorySlot>().setItem(item);
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slots[j].GetComponent<InventorySlot>().setItem(item, i);
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itemAdded = true;
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slots[j].GetComponent<RawImage>().color = item.rarityColor;
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slots[j].GetComponent<RawImage>().texture = item.image;
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@@ -58,9 +74,14 @@ namespace Assets.Scripts
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}
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if (itemAdded)
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{
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GameObject.Find("UIHandler").GetComponent<UIHandler>().showMessage("SUCCESS;You got an item!");
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break;
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}
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}
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if (!itemAdded)
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{
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GameObject.Find("UIHandler").GetComponent<UIHandler>().showMessage("ERROR;No inventory space left.");
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}
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}
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}
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@@ -84,7 +105,7 @@ namespace Assets.Scripts
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Item item;
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for (int i = 0; i < slots.Length; i++)
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{
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item = slots[i].GetComponent<InventorySlot>().getItem();
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item = slots[i].GetComponent<InventorySlot>().getItem(currentBag);
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if (item != null)
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{
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slots[i].GetComponent<RawImage>().color = item.rarityColor;
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@@ -178,6 +199,37 @@ namespace Assets.Scripts
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return null;
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}
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}
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}
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public void calculateStatBoost(Dictionary<string, int> attributes, bool isAddition)
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{
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foreach (string key in attributes.Keys)
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{
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if (isAddition)
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{
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statBoost[key] = statBoost[key] + attributes[key];
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}
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else
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{
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statBoost[key] = statBoost[key] - attributes[key];
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}
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}
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}
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public Dictionary<string, int> getEquipmentBonus()
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{
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if (statBoost == null)
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{
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statBoost = new Dictionary<string, int>();
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statBoost.Add("HP", 0);
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statBoost.Add("MP", 0);
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statBoost.Add("HPR", 0);
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statBoost.Add("MPR", 0);
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statBoost.Add("STR", 0);
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statBoost.Add("DEX", 0);
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statBoost.Add("INT", 0);
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statBoost.Add("LCK", 0);
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}
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return statBoost;
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}
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}
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}
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