Removed druid class, fixed UI. Final release
This commit is contained in:
@@ -81,10 +81,6 @@ public class Controls : MonoBehaviour
|
||||
{
|
||||
Cursor.lockState = CursorLockMode.Confined;
|
||||
}
|
||||
GameObject.Find("txtInteract").GetComponent<Text>().text = GameObject.Find("txtInteract").GetComponent<Text>().text.Replace("[ButtonEast]", "[E]");
|
||||
GameObject.Find("txtInteraction_Tutorial").GetComponent<Text>().text = GameObject.Find("txtInteraction_Tutorial").GetComponent<Text>().text.Replace("[E]", "[ButtonEast]");
|
||||
GameObject.Find("txtTutorialGoal").GetComponent<Text>().text = GameObject.Find("txtTutorialGoal").GetComponent<Text>().text.Replace("[Start]", "[ESC]");
|
||||
|
||||
}
|
||||
|
||||
public void OnLooking(InputValue value)
|
||||
|
||||
Reference in New Issue
Block a user