From aa7bb5ec796d5b27c25e6cd754f3b07bafdd2e34 Mon Sep 17 00:00:00 2001 From: Finnchen123 Date: Sat, 7 Jun 2025 09:23:38 +0200 Subject: [PATCH] Cleaned up a bit of code, need to work on camera handlign (Isn't as smooth as I want it to be) --- .../AssetGroups/Built In Data.asset | 15 +-- ...calization-Asset-Tables-English (en).asset | 2 - ...ocalization-Asset-Tables-German (de).asset | 2 - .../Localization-Assets-Shared.asset | 10 +- .../AssetGroups/Localization-Locales.asset | 10 +- ...alization-String-Tables-English (en).asset | 2 - ...calization-String-Tables-German (de).asset | 2 - Assets/Scenes/GameScene.unity | 37 +++++-- Assets/Scripts/ContentGenerator.cs | 17 ++-- Assets/Scripts/Player/PlayerGameObject.cs | 16 +-- Assets/Scripts/Player/PlayerObject.cs | 36 +++---- Assets/Scripts/Player/PlayerStat.cs | 8 +- Assets/Scripts/Tile.cs | 2 +- ProjectSettings/SceneTemplateSettings.json | 97 ++++++------------- 14 files changed, 101 insertions(+), 155 deletions(-) diff --git a/Assets/AddressableAssetsData/AssetGroups/Built In Data.asset b/Assets/AddressableAssetsData/AssetGroups/Built In Data.asset index 5910063..29471b4 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Built In Data.asset +++ b/Assets/AddressableAssetsData/AssetGroups/Built In Data.asset @@ -13,20 +13,9 @@ MonoBehaviour: m_Name: Built In Data m_EditorClassIdentifier: m_GroupName: Built In Data - m_Data: - m_SerializedData: [] m_GUID: 70e308d3a06ec4bf6b2e90b0f2bcd3f4 - m_SerializeEntries: - - m_GUID: Resources - m_Address: Resources - m_ReadOnly: 1 - m_SerializedLabels: [] - - m_GUID: EditorSceneList - m_Address: EditorSceneList - m_ReadOnly: 1 - m_SerializedLabels: [] + m_SerializeEntries: [] m_ReadOnly: 1 m_Settings: {fileID: 11400000, guid: 32ad8ebbbed827b67a2ab07fb07a244f, type: 2} m_SchemaSet: - m_Schemas: - - {fileID: 11400000, guid: 726997210445350c0814ddb1507cedc4, type: 2} + m_Schemas: [] diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-English (en).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-English (en).asset index 16e763f..ae3d35e 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-English (en).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-English (en).asset @@ -13,8 +13,6 @@ MonoBehaviour: m_Name: Localization-Asset-Tables-English (en) m_EditorClassIdentifier: m_GroupName: Localization-Asset-Tables-English (en) - m_Data: - m_SerializedData: [] m_GUID: bc491a18712d1ab6cbe938e8d857fe9d m_SerializeEntries: - m_GUID: 3f4a2212e0f31106c95287f1d21aac5f diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-German (de).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-German (de).asset index 9a8e4d4..8e85cf0 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-German (de).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-Asset-Tables-German (de).asset @@ -13,8 +13,6 @@ MonoBehaviour: m_Name: Localization-Asset-Tables-German (de) m_EditorClassIdentifier: m_GroupName: Localization-Asset-Tables-German (de) - m_Data: - m_SerializedData: [] m_GUID: 15b932c3937087c31b29b528ae416d45 m_SerializeEntries: - m_GUID: bfc09a585addcc2d2a52f11ddf43d841 diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset b/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset index fbbed46..97a9794 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-Assets-Shared.asset @@ -13,17 +13,15 @@ MonoBehaviour: m_Name: Localization-Assets-Shared m_EditorClassIdentifier: m_GroupName: Localization-Assets-Shared - m_Data: - m_SerializedData: [] m_GUID: 8710454e326edd0848f9ffd2e32d518e m_SerializeEntries: - - m_GUID: be998aea26820a30aa2217983d31b9c7 - m_Address: Assets/Locals/AssetTable/MyAssets Shared Data.asset + - m_GUID: 493a625c00a76ca27985d7f7e8d2cb79 + m_Address: Assets/Locals/StringTable/MyTexts Shared Data.asset m_ReadOnly: 1 m_SerializedLabels: [] FlaggedDuringContentUpdateRestriction: 0 - - m_GUID: 493a625c00a76ca27985d7f7e8d2cb79 - m_Address: Assets/Locals/StringTable/MyTexts Shared Data.asset + - m_GUID: be998aea26820a30aa2217983d31b9c7 + m_Address: Assets/Locals/AssetTable/MyAssets Shared Data.asset m_ReadOnly: 1 m_SerializedLabels: [] FlaggedDuringContentUpdateRestriction: 0 diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-Locales.asset b/Assets/AddressableAssetsData/AssetGroups/Localization-Locales.asset index 872a742..7314e3c 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-Locales.asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-Locales.asset @@ -13,18 +13,16 @@ MonoBehaviour: m_Name: Localization-Locales m_EditorClassIdentifier: m_GroupName: Localization-Locales - m_Data: - m_SerializedData: [] m_GUID: d61fee6dc4bc9a39a9096f6169f1cd9b m_SerializeEntries: - - m_GUID: f88accf5b8ddaf1fb8fd65217f8f3c2b - m_Address: German (de) + - m_GUID: 0aac76c5240b89aeebbf4ec7cdffc00d + m_Address: English (en) m_ReadOnly: 1 m_SerializedLabels: - Locale FlaggedDuringContentUpdateRestriction: 0 - - m_GUID: 0aac76c5240b89aeebbf4ec7cdffc00d - m_Address: English (en) + - m_GUID: f88accf5b8ddaf1fb8fd65217f8f3c2b + m_Address: German (de) m_ReadOnly: 1 m_SerializedLabels: - Locale diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset index 2dd6ead..262afc4 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-English (en).asset @@ -13,8 +13,6 @@ MonoBehaviour: m_Name: Localization-String-Tables-English (en) m_EditorClassIdentifier: m_GroupName: Localization-String-Tables-English (en) - m_Data: - m_SerializedData: [] m_GUID: 89dd789e0f3293d228323c14be3e9873 m_SerializeEntries: - m_GUID: 05ef8b507bd2e405a8ec691463ac192c diff --git a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-German (de).asset b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-German (de).asset index fe08086..137b72e 100644 --- a/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-German (de).asset +++ b/Assets/AddressableAssetsData/AssetGroups/Localization-String-Tables-German (de).asset @@ -13,8 +13,6 @@ MonoBehaviour: m_Name: Localization-String-Tables-German (de) m_EditorClassIdentifier: m_GroupName: Localization-String-Tables-German (de) - m_Data: - m_SerializedData: [] m_GUID: 6a77fe84ba83c9d3fb58ef8d7fdc8caf m_SerializeEntries: - m_GUID: 24c6e805c27d5528ca5172fc619ce3d3 diff --git a/Assets/Scenes/GameScene.unity b/Assets/Scenes/GameScene.unity index 074c717..2e44dff 100644 --- a/Assets/Scenes/GameScene.unity +++ b/Assets/Scenes/GameScene.unity @@ -13,7 +13,7 @@ OcclusionCullingSettings: --- !u!104 &2 RenderSettings: m_ObjectHideFlags: 0 - serializedVersion: 9 + serializedVersion: 10 m_Fog: 0 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} m_FogMode: 3 @@ -42,8 +42,8 @@ RenderSettings: --- !u!157 &3 LightmapSettings: m_ObjectHideFlags: 0 - serializedVersion: 12 - m_GIWorkflowMode: 1 + serializedVersion: 13 + m_BakeOnSceneLoad: 0 m_GISettings: serializedVersion: 2 m_BounceScale: 1 @@ -66,9 +66,6 @@ LightmapSettings: m_LightmapParameters: {fileID: 0} m_LightmapsBakeMode: 1 m_TextureCompression: 1 - m_FinalGather: 0 - m_FinalGatherFiltering: 1 - m_FinalGatherRayCount: 256 m_ReflectionCompression: 2 m_MixedBakeMode: 2 m_BakeBackend: 1 @@ -1246,6 +1243,7 @@ MonoBehaviour: m_DeselectOnBackgroundClick: 1 m_PointerBehavior: 0 m_CursorLockBehavior: 0 + m_ScrollDeltaPerTick: 6 --- !u!1 &72236516 GameObject: m_ObjectHideFlags: 0 @@ -3090,6 +3088,7 @@ AudioSource: serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 0} + m_Resource: {fileID: 0} m_PlayOnAwake: 0 m_Volume: 0.5 m_Pitch: 1 @@ -6339,6 +6338,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -18987,6 +18989,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -19745,9 +19750,8 @@ Light: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 993077594} m_Enabled: 1 - serializedVersion: 10 + serializedVersion: 11 m_Type: 1 - m_Shape: 0 m_Color: {r: 1, g: 1, b: 1, a: 1} m_Intensity: 1 m_Range: 10 @@ -19797,8 +19801,12 @@ Light: m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} m_UseBoundingSphereOverride: 0 m_UseViewFrustumForShadowCasterCull: 1 + m_ForceVisible: 0 m_ShadowRadius: 0 m_ShadowAngle: 0 + m_LightUnit: 1 + m_LuxAtDistance: 1 + m_EnableSpotReflector: 1 --- !u!114 &993077597 MonoBehaviour: m_ObjectHideFlags: 0 @@ -21711,6 +21719,7 @@ AudioSource: serializedVersion: 4 OutputAudioMixerGroup: {fileID: 0} m_audioClip: {fileID: 8300000, guid: a643b25dcc17f2f458d98e5a494862a7, type: 3} + m_Resource: {fileID: 8300000, guid: a643b25dcc17f2f458d98e5a494862a7, type: 3} m_PlayOnAwake: 1 m_Volume: 0.5 m_Pitch: 1 @@ -23948,7 +23957,7 @@ RectTransform: m_Pivot: {x: 0.5, y: 0.5} --- !u!95 &1186792636 Animator: - serializedVersion: 5 + serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -23962,6 +23971,7 @@ Animator: m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 + m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -28159,6 +28169,9 @@ MeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 2 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: @@ -42405,7 +42418,7 @@ Transform: m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!95 &5866666021777289726 Animator: - serializedVersion: 5 + serializedVersion: 7 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -42419,6 +42432,7 @@ Animator: m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_StabilizeFeet: 0 + m_AnimatePhysics: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -42488,6 +42502,9 @@ SkinnedMeshRenderer: m_ReflectionProbeUsage: 1 m_RayTracingMode: 3 m_RayTraceProcedural: 0 + m_RayTracingAccelStructBuildFlagsOverride: 0 + m_RayTracingAccelStructBuildFlags: 1 + m_SmallMeshCulling: 1 m_RenderingLayerMask: 1 m_RendererPriority: 0 m_Materials: diff --git a/Assets/Scripts/ContentGenerator.cs b/Assets/Scripts/ContentGenerator.cs index 8ffef3d..dfda4f5 100644 --- a/Assets/Scripts/ContentGenerator.cs +++ b/Assets/Scripts/ContentGenerator.cs @@ -1,3 +1,4 @@ +using Assets.Scripts; using Assets.Scripts.InteractableObjects; using Newtonsoft.Json.Linq; using System.Collections; @@ -21,21 +22,21 @@ public class ContentGenerator : MonoBehaviour return enemies[index]; } - public GameObject generateContent(string tiletype) + public GameObject generateContent(TileType tiletype) { - switch (tiletype.ToLower()) + switch (tiletype) { - case "plain": + case TileType.PLAIN: return generateTileContent(); - case "mountains": + case TileType.MOUNTAINS: return generateStoneTileContent(); - case "forest": + case TileType.FOREST: return generateTreeTileContent(); - case "hills": + case TileType.HILLS: return generateHillTileContent(); - case "desert": + case TileType.DESERT: return generateDesertTileContent(); - case "city": + case TileType.CITY: return generateCityTileContent(); } return null; diff --git a/Assets/Scripts/Player/PlayerGameObject.cs b/Assets/Scripts/Player/PlayerGameObject.cs index a8a27de..1422847 100644 --- a/Assets/Scripts/Player/PlayerGameObject.cs +++ b/Assets/Scripts/Player/PlayerGameObject.cs @@ -61,19 +61,9 @@ namespace Assets.Scripts.Player // Update is called once per frame void Update() { - if (player == null) - { - return; - } - if (player.getStat("Killcount").getAmount() == -1) - { - return; - } - - if (uihandler.state == UIState.DEATH) - { - return; - } + if (player == null) return; + if (player.getStat("Killcount").getAmount() == -1) return; + if (uihandler.state == UIState.DEATH) return; getRotation(); regeneratePlayer(); diff --git a/Assets/Scripts/Player/PlayerObject.cs b/Assets/Scripts/Player/PlayerObject.cs index a8f683a..3c401f1 100644 --- a/Assets/Scripts/Player/PlayerObject.cs +++ b/Assets/Scripts/Player/PlayerObject.cs @@ -35,23 +35,25 @@ namespace Assets.Scripts.Player private void generateStats(bool isLoad) { - stats = new Dictionary(); - stats.Add("Health", new PlayerStat("Health", 100, "The current health of the player")); - stats.Add("MaxHealth", new PlayerStat("MaxHealth", 100, "The current max health of the player")); - stats.Add("Secondary", new PlayerStat("Secondary", 20, "The current secondary of the player")); - stats.Add("MaxSecondary", new PlayerStat("MaxSecondary", 20, "The current max secondary of the player")); - stats.Add("Strength", new PlayerStat("Strength", 5, "The current strength of the player")); - stats.Add("Dexterity", new PlayerStat("Dexterity", 5, "The current dexterity of the player")); - stats.Add("Intelligence", new PlayerStat("Intelligence", 5, "The current intelligence of the player")); - stats.Add("Experience", new PlayerStat("Experience", 0, "The current experience of the player")); - stats.Add("MaxExperience", new PlayerStat("MaxExperience", 10, "The current max experience of the player")); - stats.Add("SecondaryRegen", new PlayerStat("SecondaryRegen", 5, "The current secondary regen of the player")); - stats.Add("Level", new PlayerStat("Level", 0, "The current level of the player")); - stats.Add("Luck", new PlayerStat("Luck", 20 - (difficulty * 5), "The current luck of the player")); - stats.Add("Killcount", new PlayerStat("Killcount", -1, "The current killcount of the player")); - stats.Add("Points", new PlayerStat("Points", 0, "The current skillpoints of the player")); - stats.Add("TreeCount", new PlayerStat("TreeCount",0,"The amount of trees the player chopped")); - stats.Add("OreCount", new PlayerStat("OreCount",0,"The amount of ores the player mined")); + stats = new Dictionary + { + { "Health", new PlayerStat("Health", 100, "The current health of the player") }, + { "MaxHealth", new PlayerStat("MaxHealth", 100, "The current max health of the player") }, + { "Secondary", new PlayerStat("Secondary", 20, "The current secondary of the player") }, + { "MaxSecondary", new PlayerStat("MaxSecondary", 20, "The current max secondary of the player") }, + { "Strength", new PlayerStat("Strength", 5, "The current strength of the player") }, + { "Dexterity", new PlayerStat("Dexterity", 5, "The current dexterity of the player") }, + { "Intelligence", new PlayerStat("Intelligence", 5, "The current intelligence of the player") }, + { "Experience", new PlayerStat("Experience", 0, "The current experience of the player") }, + { "MaxExperience", new PlayerStat("MaxExperience", 10, "The current max experience of the player") }, + { "SecondaryRegen", new PlayerStat("SecondaryRegen", 5, "The current secondary regen of the player") }, + { "Level", new PlayerStat("Level", 0, "The current level of the player") }, + { "Luck", new PlayerStat("Luck", 20 - (difficulty * 5), "The current luck of the player") }, + { "Killcount", new PlayerStat("Killcount", -1, "The current killcount of the player") }, + { "Points", new PlayerStat("Points", 0, "The current skillpoints of the player") }, + { "TreeCount", new PlayerStat("TreeCount", 0, "The amount of trees the player chopped") }, + { "OreCount", new PlayerStat("OreCount", 0, "The amount of ores the player mined") } + }; if (!isLoad) { diff --git a/Assets/Scripts/Player/PlayerStat.cs b/Assets/Scripts/Player/PlayerStat.cs index 940c961..4135d15 100644 --- a/Assets/Scripts/Player/PlayerStat.cs +++ b/Assets/Scripts/Player/PlayerStat.cs @@ -25,19 +25,19 @@ namespace Assets.Scripts.Player } public string getTooltip(){ - return this.tooltip; + return tooltip; } public string getText(){ - return this.text; + return text; } public int getAmount(){ - return this.amount; + return amount; } public void changeAmount(int change){ - this.amount = this.amount + change; + amount += change; } public void setAmount(int amount){ diff --git a/Assets/Scripts/Tile.cs b/Assets/Scripts/Tile.cs index 04f64bf..ebe3596 100644 --- a/Assets/Scripts/Tile.cs +++ b/Assets/Scripts/Tile.cs @@ -77,7 +77,7 @@ public class Tile : MonoBehaviour if (chance >= 25) { - GameObject content = contentGenerator.GetComponent().generateContent(tiletype.ToString()); + GameObject content = contentGenerator.GetComponent().generateContent(tiletype); if (content != null) { GameObject obj = Instantiate(content, position, Quaternion.identity, gameObject.transform); diff --git a/ProjectSettings/SceneTemplateSettings.json b/ProjectSettings/SceneTemplateSettings.json index 6f3e60f..6ed312a 100644 --- a/ProjectSettings/SceneTemplateSettings.json +++ b/ProjectSettings/SceneTemplateSettings.json @@ -4,164 +4,123 @@ { "userAdded": false, "type": "UnityEngine.AnimationClip", - "ignore": false, - "defaultInstantiationMode": 0, - "supportsModification": true + "defaultInstantiationMode": 0 }, { "userAdded": false, "type": "UnityEditor.Animations.AnimatorController", - "ignore": false, - "defaultInstantiationMode": 0, - "supportsModification": true + "defaultInstantiationMode": 0 }, { "userAdded": false, "type": "UnityEngine.AnimatorOverrideController", - "ignore": false, - 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"ignore": false, - "defaultInstantiationMode": 0, - "supportsModification": true + "defaultInstantiationMode": 0 }, { "userAdded": false, "type": "UnityEngine.Texture2D", - "ignore": false, - "defaultInstantiationMode": 0, - "supportsModification": true + "defaultInstantiationMode": 0 }, { "userAdded": false, "type": "UnityEngine.Timeline.TimelineAsset", - "ignore": false, - "defaultInstantiationMode": 0, - "supportsModification": true + "defaultInstantiationMode": 0 } ], "defaultDependencyTypeInfo": { "userAdded": false, "type": "", - "ignore": false, - "defaultInstantiationMode": 1, - "supportsModification": true + "defaultInstantiationMode": 1 }, "newSceneOverride": 0 } \ No newline at end of file -- 2.47.2