using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.Scripts.Classes { class ThiefClass : BasicClass { public ThiefClass() : base() { classname = "Thief"; dexterityBonus = 2; intelligenceBonus = -1; strengthBonus = -1; healthBonus = 0; secondaryBonus = 0; leftHandName = "smallShield"; rightHandName = "dagger"; } } }