using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Assets.Scripts.Player; namespace Assets.Scripts.Slimes { class NormalSlime : BasicSlime { public NormalSlime(PlayerGameObject player) : base(player) { maxHealth = maxHealth + 10; health = maxHealth; maxSecondary = maxSecondary + 10; secondary = maxSecondary; strength = strength - 2; dexterity = dexterity - 2; intelligence = intelligence - 2; } } }