using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.Scripts.Slimes { class ForestSlime : BasicSlime { public ForestSlime(Player player) : base(player) { //intelligence = intelligence; //strength = strength; maxHealth = maxHealth + 10; health = maxHealth; maxSecondary = maxSecondary + 10; dexterity = dexterity + 2; secondary = maxSecondary; } } }