using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnityEngine; namespace Assets.Scripts.Classes { class MageClass : BasicClass { public MageClass() : base() { classname = "Mage"; dexterityBonus = 0; intelligenceBonus = 2; strengthBonus = -2; healthBonus = -10; secondaryBonus = 10; leftHandName = "orb"; rightHandName = "wand"; } } }