using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.Scripts.Classes { class WarriorClass : BasicClass { public WarriorClass() : base() { classname = "Warrior"; dexterityBonus = 0; intelligenceBonus = -2; strengthBonus = 2; healthBonus = 10; secondaryBonus = -10; leftHandName = "shield"; rightHandName = "sword"; } } }