using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Assets.Scripts.Player; namespace Assets.Scripts.Slimes { class MiniBossSlime : BasicSlime { public MiniBossSlime(PlayerGameObject player) : base(player) { intelligence = intelligence + 3; strength = strength + 3; maxHealth = maxHealth + 20; health = maxHealth; maxSecondary = maxSecondary + 20; dexterity = dexterity + 3; secondary = maxSecondary; experience = (int)(experience + experience * 0.5f); } } }