22 lines
494 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Assets.Scripts.Classes
{
class DruidClass : BasicClass
{
public DruidClass() : base()
{
classname = "Druid";
dexterityBonus = 1;
intelligenceBonus = 1;
strengthBonus = -2;
healthBonus = -10;
secondaryBonus = 20;
leftHandName = "smallShield";
rightHandName = "wand";
}
}
}