TalesOfNovariel/Assets/Scripts/InventoryTrash.cs

41 lines
745 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.UI;
namespace Assets.Scripts
{
public class InventoryTrash : MonoBehaviour
{
public Texture close;
public Texture open;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
public void onMouseEnter()
{
gameObject.GetComponent<RawImage>().texture = open;
}
public void onMouseLeave()
{
gameObject.GetComponent<RawImage>().texture = close;
}
public void deleteItem()
{
}
}
}