2023-12-13 12:49:38 +01:00

48 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Assets.Scripts.Player;
namespace Assets.Scripts.Slimes
{
class SlimeFactory
{
public NormalSlime generateNormalSlime(PlayerGameObject player)
{
return new NormalSlime(player);
}
public MageSlime generateMageSlime(PlayerGameObject player)
{
return new MageSlime(player);
}
public MetalSlime generateMetalSlime(PlayerGameObject player)
{
return new MetalSlime(player);
}
public MiniBossSlime generateMiniBossSlime(PlayerGameObject player)
{
return new MiniBossSlime(player);
}
public WarriorSlime generateWarriorSlime(PlayerGameObject player)
{
return new WarriorSlime(player);
}
public ForestSlime generateForestSlime(PlayerGameObject player)
{
return new ForestSlime(player);
}
public BossSlime generateBossSlime(PlayerGameObject player)
{
return new BossSlime(player);
}
}
}