Files
TalesOfNovariel/Assets/Scripts/Events/ControlEvents.cs
2026-02-15 11:40:42 +01:00

17 lines
427 B
C#

using UnityEngine;
public static class ControlEvents
{
public static event System.Action<float, float> OnLookingInput;
public static event System.Action<Vector3, bool> OnMovingInput;
public static void Look(float pitch, float yaw)
{
OnLookingInput?.Invoke(pitch, yaw);
}
public static void Move(Vector3 force, bool isSprinting)
{
OnMovingInput?.Invoke(force, isSprinting);
}
}