TalesOfNovariel/Assets/Scripts/HarvestableEntity.cs

21 lines
344 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HarvestableEntity : DestroyableEntity
{
protected string harvestableItem;
// Start is called before the first frame update
void Start()
{
}
// Update is called once per frame
void Update()
{
}
}