24 lines
451 B
C#
24 lines
451 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Tile : MonoBehaviour
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{
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public GameObject player;
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public float HIGHEST_POINT;
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public float LOWEST_POINT;
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public TileModifier MODIFIER;
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// Start is called before the first frame update
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void Start()
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{
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player = GameObject.Find("Player");
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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