24 lines
451 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Tile : MonoBehaviour
{
public GameObject player;
public float HIGHEST_POINT;
public float LOWEST_POINT;
public TileModifier MODIFIER;
// Start is called before the first frame update
void Start()
{
player = GameObject.Find("Player");
}
// Update is called once per frame
void Update()
{
}
}