2024-01-04 15:27:48 +01:00

104 lines
2.8 KiB
C#

using Assets.Scripts;
using Assets.Scripts.Player;
using Assets.Scripts.Slimes;
using Newtonsoft.Json.Linq;
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Assets.Scripts.InteractableObjects
{
public class Enemy : InteractableObject
{
System.Random rand = new System.Random();
BasicSlime slime;
SlimeFactory factory = new SlimeFactory();
public SlimeType slimeType;
public override void handleInteraction(GameObject player)
{
keepAlive = true;
}
public void scaleEnemy(PlayerGameObject player)
{
if (slime == null)
{
switch (slimeType)
{
case SlimeType.MAGE:
slime = factory.generateMageSlime(player);
break;
case SlimeType.NORMAL:
slime = factory.generateNormalSlime(player);
break;
case SlimeType.METAL:
slime = factory.generateMetalSlime(player);
break;
case SlimeType.WARRIOR:
slime = factory.generateWarriorSlime(player);
break;
case SlimeType.FOREST:
slime = factory.generateForestSlime(player);
break;
case SlimeType.BOSS:
slime = factory.generateBossSlime(player);
break;
}
}
}
public int[] getStats()
{
return slime.getStats();
}
public string getEnemyName()
{
return slimeType.ToString().ToLower() + " slime";
}
public int calculateDamage()
{
return slime.calculateDamage(rand);
}
public int calculateHeavy()
{
return slime.calculateHeavy(rand);
}
public bool takeDamage(int amount)
{
return slime.takeDamage(amount, rand);
}
public int getExperience()
{
return slime.getExperience();
}
public Item getItem()
{
return slime.getItem();
}
public string saveEnemy()
{
string result = "";
result = result + FileHandler.generateJSON("enemytype", "\"" + slimeType.ToString().ToLower() + "\"");
if (slime != null)
{
result = result + ",\r\n" + slime.saveSlime();
}
return result;
}
public void loadEnemy(JToken json)
{
slime = new BasicSlime(json);
slimeType = (SlimeType)Enum.Parse(typeof(SlimeType), json["enemytype"].ToString());
}
}
}