35 lines
868 B
C#
35 lines
868 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Assets.Scripts.Player;
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namespace Assets.Scripts.Classes
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{
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public class BasicClass
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{
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public string classname;
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protected int dexterityBonus;
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protected int intelligenceBonus;
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protected int strengthBonus;
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protected int healthBonus;
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protected int secondaryBonus;
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public BasicClass()
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{
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classname = "";
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dexterityBonus = 0;
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intelligenceBonus = 0;
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strengthBonus = 0;
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healthBonus = 0;
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secondaryBonus = 0;
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}
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public void applyBonus(PlayerObject player)
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{
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player.changeStats(strengthBonus, healthBonus, dexterityBonus, intelligenceBonus, secondaryBonus);
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}
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}
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}
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