94 lines
3.5 KiB
C#
94 lines
3.5 KiB
C#
using Assets.Scripts.Classes;
|
|
using Assets.Scripts.Player;
|
|
using Assets.Scripts.Races;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.EventSystems;
|
|
using UnityEngine.Localization.Settings;
|
|
using UnityEngine.UI;
|
|
|
|
namespace Assets.Scripts.Menu
|
|
{
|
|
public class UIHandlerMenu : MonoBehaviour
|
|
{
|
|
public GameObject mainMenu;
|
|
public GameObject options;
|
|
public GameObject characterCreation;
|
|
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
FileHandler.loadOptions(false);
|
|
options.transform.localScale = new Vector3(0, 0, 0);
|
|
characterCreation.transform.localScale = new Vector3(0, 0, 0);
|
|
SteamWorksHandler.getFirstPlayAchievement();
|
|
EventSystem.current.SetSelectedGameObject(GameObject.Find("btnStart"));
|
|
}
|
|
|
|
public void startGame(SceneHandler sceneHandler)
|
|
{
|
|
int cityAmount = GameObject.Find("dropSize").GetComponent<Dropdown>().value * 5 + 5;
|
|
PlayerPrefs.SetInt("cityAmount", cityAmount);
|
|
PlayerPrefs.SetInt("class", GameObject.Find("dropClass").GetComponent<Dropdown>().value);
|
|
PlayerPrefs.SetInt("race", GameObject.Find("dropRace").GetComponent<Dropdown>().value);
|
|
PlayerPrefs.SetString("playername", GameObject.Find("inName").GetComponent<InputField>().text);
|
|
PlayerPrefs.SetInt("difficulty", GameObject.Find("dropDifficulty").GetComponent<Dropdown>().value);
|
|
PlayerPrefs.SetInt("isLoad", 0);
|
|
sceneHandler.openGameScene();
|
|
}
|
|
|
|
public void openCharacterCreation()
|
|
{
|
|
options.transform.localScale = new Vector3(0, 0, 0);
|
|
characterCreation.transform.localScale = new Vector3(1, 1, 1);
|
|
EventSystem.current.SetSelectedGameObject(GameObject.Find("inName"));
|
|
}
|
|
|
|
public void closeCharacterCreation()
|
|
{
|
|
options.transform.localScale = new Vector3(0, 0, 0);
|
|
characterCreation.transform.localScale = new Vector3(0, 0, 0);
|
|
EventSystem.current.SetSelectedGameObject(GameObject.Find("btnStart"));
|
|
}
|
|
|
|
public void openOptions()
|
|
{
|
|
options.transform.localScale = new Vector3(1, 1, 1);
|
|
characterCreation.transform.localScale = new Vector3(0, 0, 0);
|
|
FileHandler.loadOptionDisplay();
|
|
}
|
|
|
|
public void closeOptions()
|
|
{
|
|
options.transform.localScale = new Vector3(0, 0, 0);
|
|
characterCreation.transform.localScale = new Vector3(0, 0, 0);
|
|
EventSystem.current.SetSelectedGameObject(GameObject.Find("btnStart"));
|
|
}
|
|
|
|
public void loadGame(SceneHandler sceneHandler)
|
|
{
|
|
PlayerPrefs.SetInt("isLoad", 1);
|
|
sceneHandler.openGameScene();
|
|
}
|
|
|
|
public bool isCharacterCreation()
|
|
{
|
|
return characterCreation.activeSelf;
|
|
}
|
|
|
|
public void switchLanguage()
|
|
{
|
|
GameObject language = GameObject.Find("dropLanguage");
|
|
switch (language.GetComponent<Dropdown>().value)
|
|
{
|
|
case 0:
|
|
LocalizationSettings.SelectedLocale = LocalizationSettings.AvailableLocales.GetLocale("de");
|
|
break;
|
|
case 1:
|
|
LocalizationSettings.SelectedLocale = LocalizationSettings.AvailableLocales.GetLocale("en");
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
} |