2022-02-24 10:45:40 +01:00

34 lines
827 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.Scripts.Races
{
public class BasicRace
{
public string racename;
protected int dexterityBonus;
protected int intelligenceBonus;
protected int strengthBonus;
protected int healthBonus;
protected int secondaryBonus;
public BasicRace()
{
racename = "";
dexterityBonus = 0;
intelligenceBonus = 0;
strengthBonus = 0;
healthBonus = 0;
secondaryBonus = 0;
}
public void applyBonus(Player player)
{
player.changeStats(strengthBonus, healthBonus, dexterityBonus, intelligenceBonus, secondaryBonus);
}
}
}