49 lines
993 B
C#
49 lines
993 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using UnityEngine;
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using UnityEngine.UI;
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using Assets.Scripts.Classes;
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using Assets.Scripts.Races;
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using Newtonsoft.Json.Linq;
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using UnityEngine.InputSystem;
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namespace Assets.Scripts.Player
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{
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public class PlayerStat
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{
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string text;
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int amount;
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string tooltip;
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public PlayerStat(string text, int amount, string tooltip){
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this.text = text;
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this.amount = amount;
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this.tooltip = tooltip;
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}
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public string getTooltip(){
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return tooltip;
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}
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public string getText(){
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return text;
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}
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public int getAmount(){
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return amount;
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}
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public void changeAmount(int change){
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amount += change;
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}
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public void setAmount(int amount){
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this.amount = amount;
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}
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}
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}
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