41 lines
745 B
C#
41 lines
745 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace Assets.Scripts
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{
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public class InventoryTrash : MonoBehaviour
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{
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public Texture close;
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public Texture open;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void onMouseEnter()
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{
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gameObject.GetComponent<RawImage>().texture = open;
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}
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public void onMouseLeave()
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{
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gameObject.GetComponent<RawImage>().texture = close;
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}
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public void deleteItem()
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{
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}
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}
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}
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