29 lines
554 B
C#
29 lines
554 B
C#
using Newtonsoft.Json.Linq;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
namespace Assets.Scripts
|
|
{
|
|
public class Book : Item
|
|
{
|
|
public Book(int luck) : base(luck)
|
|
{
|
|
itemName = "The kings diary #1";
|
|
loadImage();
|
|
rarityColor = Color.white;
|
|
}
|
|
|
|
public Book(JToken json) : base(json)
|
|
{
|
|
|
|
}
|
|
|
|
override
|
|
protected void loadImage()
|
|
{
|
|
image = Resources.Load<Texture>("Items/Inv_Book");
|
|
}
|
|
}
|
|
|
|
} |