Added lowest layer to GameDate and Pathfinding. Fixed tile contentNode not being made visible.

This commit is contained in:
2026-05-09 10:07:16 +02:00
parent e00259cd31
commit 892365ff79
6 changed files with 6 additions and 8 deletions
+1
View File
@@ -11,6 +11,7 @@ public partial class GameData
public static int currentLayer = 0;
//The layer that is currently visible
public static int visibleLayer = 0;
public static int lowestLayer = 0;
//Determines if the player can move the camera or not (Necessary for input and options menu)
public static bool canMove = true;
public static int maxRobotCount = 1000;