Adjusting energy and heat values to be a bit more forgiving.
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@@ -4,8 +4,8 @@ using Godot;
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public partial class Robot : Node3D
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{
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private const float EnergyUsePerSecond = 0.12f;
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private const float HeatGainPerSecond = 5f;
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private const float EnergyUsePerSecond = 0.6f;
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private const float HeatGainPerSecond = 2.5f;
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private const float ActiveHeatLossPerSecond = 22f;
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private const float IdleHeatLossPerSecond = 12f;
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private const float CooldownTarget = 35f;
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