Adjusting energy and heat values to be a bit more forgiving.

This commit is contained in:
2026-05-14 21:41:32 +02:00
parent 672628ee13
commit d1bfea1d9b
+2 -2
View File
@@ -4,8 +4,8 @@ using Godot;
public partial class Robot : Node3D
{
private const float EnergyUsePerSecond = 0.12f;
private const float HeatGainPerSecond = 5f;
private const float EnergyUsePerSecond = 0.6f;
private const float HeatGainPerSecond = 2.5f;
private const float ActiveHeatLossPerSecond = 22f;
private const float IdleHeatLossPerSecond = 12f;
private const float CooldownTarget = 35f;