Commit Graph

76 Commits

Author SHA1 Message Date
= c8debc316f Reworked border placement 2026-04-28 17:41:18 +02:00
= 5e4e325ec7 Updated Popup UI and robot generation 2026-04-28 16:00:55 +02:00
= 83d9620e39 Updated the way gates are generated (Not with weight but as a one time necessary tile) 2026-04-28 15:57:09 +02:00
= 4b460926c5 Added renaming to the robots onclick. 2026-04-28 14:37:12 +02:00
= b926be307e Added basic components for DSL. Working on functionality next. 2026-04-28 13:52:57 +02:00
= 287cb4df78 Restructered project folders 2026-04-28 11:09:47 +02:00
= eccaec859f Light and decorations adjusted. Added all resource and light spawn points 2026-04-28 10:48:32 +02:00
= 92a86c13b7 Added basic light controls to the game and added more content spawnpoints. Adjusted values a bit. 2026-04-27 19:35:21 +02:00
= 6a7f4690f2 Fixed light and object placement. 2026-04-27 17:46:56 +02:00
= 3060d3d6f7 Added new Tileset (Better walls and floors) and reworked layer generation. Working on placeholders next again (Need to fix rotation) 2026-04-27 15:17:08 +02:00
= b3645b80f0 Added basic window for programming with the DSL. Need to add functionality to it. 2026-04-26 19:40:16 +02:00
= 677725791a Removed unnecessary prints and added simple alarm sign sprite for later usage 2026-04-26 17:17:23 +02:00
= d2c788c826 Added main menu and basic functionality 2026-04-26 16:55:35 +02:00
= 21199f8026 Adding robots to the game and the ability to click on them 2026-04-26 13:44:15 +02:00
= bd9de785b4 Removed custom rotation and fixed placeholder naming (Import from blender had _ in the name 2026-04-26 13:00:22 +02:00
= c80367dccd Refactored code to be better separated (Rendering, Logic) 2026-04-26 11:33:54 +02:00
= 798fe23bb6 Added OmniLight to LightDecorations to better facilitate the "underground" feeling 2026-04-26 10:50:10 +02:00
= 4b3c4c1ae2 Added decoration assets and placement. Currently all placeholders are replaced, need to implement a chance based system. 2026-04-25 22:26:00 +02:00
= f7f5a637d5 Added robot asset and worked on placeholders. Placeholders are now able to be added to the game and later replaced by objects (Tested with Robot for now) 2026-04-24 18:02:21 +02:00
= 53361ba637 Changed camera to be fixed scroll (No user scroll possible) and changed the angle of the camera. Also added a "sprint" to the camera to increase speed of movement 2026-04-24 17:35:31 +02:00
= 08e3ce5899 Small update to some project settings 2026-04-24 17:00:47 +02:00
= 68f973a695 Added steam to the project but deactivated for now 2026-04-19 13:04:14 +02:00
= e6522f2db9 Added WFC and respective parts (Tile, World, Layer, WFC, ResourceLoader) 2026-04-19 13:03:56 +02:00
= 3e823cecbd Added already created assets to project structure. 2026-04-19 11:11:02 +02:00
= a85eccf198 Imported default Godot setup and updated projectsettings. 2026-04-19 11:10:05 +02:00
Nicola c5e7578945 Initial commit 2026-04-19 11:00:58 +02:00