Commit Graph

14 Commits

Author SHA1 Message Date
= abeb8c0902 Improved UI calls 2026-05-05 20:21:05 +02:00
= f3c551e792 Added exploration node to DSL and worked on vertical pathfinding (Closed gates blocked horizontal movement as well) 2026-05-02 21:53:31 +02:00
= 7f13505759 Added mechanic that the gate blocks switching to another layer, added map button, moved small parts to fit buttons. 2026-05-02 20:08:18 +02:00
= dd81c2ff2e Removed popup from the game, added simple options and menu. Added spawn to tiles and reworked content spawning 2026-05-01 18:34:48 +02:00
= 95455597da Added basic symbols for most of the resources and changed map to be revealed whilst robots are exploring. 2026-04-29 19:19:13 +02:00
= a0109891e1 Reworked DSL for better architecture, implemented wall-phasing movement. 2026-04-29 15:13:38 +02:00
= 832fb47ec0 Moved robots to separate folders and a dedicated robotlist in the UI 2026-04-29 14:08:02 +02:00
= 2f922b5e04 Reworked node display and worked on DSL interpretation 2026-04-29 12:12:58 +02:00
= 2cc6e31157 Updated DSL node generation and added robot zoom-in function 2026-04-29 10:27:17 +02:00
= 5e4e325ec7 Updated Popup UI and robot generation 2026-04-28 16:00:55 +02:00
= 4b460926c5 Added renaming to the robots onclick. 2026-04-28 14:37:12 +02:00
= 92a86c13b7 Added basic light controls to the game and added more content spawnpoints. Adjusted values a bit. 2026-04-27 19:35:21 +02:00
= b3645b80f0 Added basic window for programming with the DSL. Need to add functionality to it. 2026-04-26 19:40:16 +02:00
= 21199f8026 Adding robots to the game and the ability to click on them 2026-04-26 13:44:15 +02:00