Nicola
ee53efa742
Release version, merging to main now.
2026-05-19 19:22:33 +02:00
Nicola
e388083065
Removed Memory Display.
2026-05-19 19:21:11 +02:00
Nicola
95690072a3
Final version for now. Most of the tester feedback was added to the game as of now.
2026-05-14 21:44:28 +02:00
Nicola
d1bfea1d9b
Adjusting energy and heat values to be a bit more forgiving.
2026-05-14 21:41:32 +02:00
Nicola
672628ee13
Added node highlight, fixed temporary load to include start node as well, fixed For-Condition
2026-05-14 21:37:26 +02:00
Nicola
eee59b6385
Finished robot display, fixed test run for For-Node
2026-05-14 21:01:56 +02:00
Nicola
6084761e0d
Added robot display to map logic, now need to add the color for it.
2026-05-14 20:50:41 +02:00
Nicola
c6cb2cc00e
Fixed robot naming on spawn
2026-05-14 20:23:19 +02:00
Nicola
6591dfe637
changed ambiguous naming from water and food to thirst and hunger. fixed For node execution
2026-05-14 20:12:30 +02:00
Nicola
a2acfcefd6
Added new release, updated nodes to contain tooltip text.
2026-05-14 13:02:25 +02:00
Nicola
588879951d
Added tooltip to nodes to better explain their functionality.
...
Readded node deletion.
2026-05-14 12:36:59 +02:00
Nicola
300c8f5a42
Big project cleanup with overhaul of file responsibilities (KISS) and code (DRY, YAGNI)
2026-05-14 11:17:02 +02:00
Nicola
bd6cdeb97b
Finished new node approach
2026-05-14 09:58:35 +02:00
Nicola
33a618b0b9
(WIP) Switch from previous DSL System (UI order based) to a new DSL System (node connection based) still in Progress.
2026-05-13 22:21:16 +02:00
Nicola
5893f9f7b9
(WIP) switched from previous DSL System (UI order based) to a new DSL System (node connection based)
2026-05-13 13:18:47 +02:00
Nicola
1eef71f454
Losing the game now makes the EndGame UI always visible.
2026-05-13 09:07:16 +02:00
Nicola
d5e907a8b8
Added load mechanic to temporary scripts to allow the player modifications to it.
2026-05-11 22:00:48 +02:00
Nicola
4dc8ffe55a
Added autoselect to all userinputs (numbers) for better UX
2026-05-11 21:52:10 +02:00
Nicola
859db25d4f
Fixed UX bug where WASD moves the cam during inputs
2026-05-11 21:27:49 +02:00
Nicola
07cdd0a46f
Changed WFC acceptance to 100% connectivity and added test case to test the layer generation.
2026-05-11 21:23:51 +02:00
Nicola
05d7df753f
Added movement to DSL nodes to allow repositioning.
2026-05-11 21:18:25 +02:00
Nicola
979595959b
Added cooldown to robots not executing scripts, fixed movement bug where robots don't execute script if on the same tile.
2026-05-11 20:09:41 +02:00
Nicola
9a35a11df4
Added robot follow button
2026-05-11 19:37:28 +02:00
Nicola
e43b0a8d37
Added newest export
2026-05-10 20:31:07 +02:00
Nicola
4da757c1b6
Renamed robot to not be confused with narrator, Added more tutorial bubbles,
2026-05-10 20:30:40 +02:00
Nicola
8170b700b2
Added final features for this release. Now only polishing (if needed) remains.
...
Features: Sacrifice-Node, Maintain-Node, Options for screen type, lightcolor and soundvolume, tied in sound effects, game pause when menu is open, visibly open up gate when opening it.
2026-05-10 14:09:14 +02:00
Nicola
228e81ab4e
Renamed and moved Exports to better fit structure. Current exports are for steam build check, more functionality can be added.
2026-05-10 13:34:24 +02:00
Nicola
9631d9f3bf
Added trailer for Steam
2026-05-10 13:11:04 +02:00
Nicola
83630b0e87
Added necessary artwork and build for steam release. Added some minor sound effects and integrated background sound.
2026-05-10 12:34:52 +02:00
Nicola
112728b5a9
Added a small grace period to survival mechanic to allow easier start of the game.
2026-05-09 22:55:05 +02:00
Nicola
09df4334b9
Implemented research cost, tweaked some values.
2026-05-09 22:30:18 +02:00
Nicola
fc21c7c8d3
Added random seed and ability to enter a seed. Also added a simple/small tutorial screen and unified the UI with UIStyle.cs
2026-05-09 22:09:15 +02:00
Nicola
7e70471227
Added testing and save/load mechanic to the game. Game is now entering final phase.
2026-05-09 21:25:36 +02:00
Nicola
e7de2433de
Improves visuals of each node.
2026-05-09 20:29:10 +02:00
Nicola
a472adf74b
Added new nodes to DSL for a wider variety of commands and scripts.
2026-05-09 20:12:53 +02:00
Nicola
8b15027ac1
Tied inventory to robot count
2026-05-09 16:15:51 +02:00
Nicola
362cc0442f
Added the ability to spawn more robots if research allows it.
2026-05-09 16:12:34 +02:00
Nicola
aee2ee7f3d
Added increase to robotcount when completing research, added value modifiers for robot types.
2026-05-09 15:46:16 +02:00
Nicola
78d1014067
Added GameOver screen and win/death logic. Game can now officially be finished (Positive and Negative)
2026-05-09 15:23:10 +02:00
Nicola
5eab205a9c
Added unlock mechanic with testing if player has all items in inventory.
2026-05-09 15:06:46 +02:00
Nicola
213d0aed97
Added gate unlock generation and simple Game Won print
2026-05-09 14:57:06 +02:00
Nicola
9fa1909dcb
Added resource weights and layer unlock UI to the game.
2026-05-09 13:53:00 +02:00
Nicola
677d8595db
Changed craft times for all items,buildings, researches and added research that can change game stats/effects.
2026-05-09 13:27:01 +02:00
Nicola
9f32152fb8
Added survival mechanic that consumes inventory items if needed.
2026-05-09 12:22:04 +02:00
Nicola
8a79a3474e
Updated data with sub-researches to have a more advanced Tech-tree and purpose to research.
2026-05-09 11:54:25 +02:00
Nicola
6708aa277f
Cleaned up project with better structure.
2026-05-09 11:29:48 +02:00
Nicola
1ad3454f6a
Tweaked the ingredient values for each building, recipe and research
2026-05-09 10:46:38 +02:00
Nicola
053b91a736
Added Inventory space display and robot alert if not working currently. Added inventory live update.
2026-05-09 10:36:38 +02:00
Nicola
892365ff79
Added lowest layer to GameDate and Pathfinding. Fixed tile contentNode not being made visible.
2026-05-09 10:07:16 +02:00
Nicola
e00259cd31
Added missing Symbol to the game, Improved move and explore logic, added map refresh for tiles.
2026-05-09 09:38:34 +02:00