Finished first EA Version #1
@@ -1,6 +1,6 @@
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[gd_scene format=3 uid="uid://cgsmfi2s51cbd"]
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[ext_resource type="Script" path="res://Scripts/World.cs" id="1_xkndl"]
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[ext_resource type="Script" uid="uid://br2udyi6t8yvf" path="res://Scripts/World.cs" id="1_xkndl"]
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[ext_resource type="Script" uid="uid://dqrdb3bvws6b6" path="res://Scripts/SteamworksHandler.cs" id="2_xkndl"]
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[ext_resource type="Script" uid="uid://c7khr6oist3ku" path="res://Scripts/Camera3d.cs" id="3_u44n3"]
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@@ -29,7 +29,7 @@ transform = Transform3D(1, 0, 0, 0, 0.89061797, 0.45475236, 0, -0.45475236, 0.89
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script = ExtResource("2_xkndl")
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[node name="Camera3D" type="Camera3D" parent="." unique_id=161504606]
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transform = Transform3D(1, 0, 0, 0, -4.371139e-08, 1, 0, -1, -4.371139e-08, 30, 20, 30)
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transform = Transform3D(1, 0, 0, 0, 0.25881907, 0.9659258, 0, -0.9659258, 0.25881907, 30, 20, 30)
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current = true
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script = ExtResource("3_u44n3")
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+7
-8
@@ -20,21 +20,20 @@ public partial class Camera3d : Camera3D
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_mouseDelta = Vector2.Zero;
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Vector3 direction = Vector3.Zero;
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if (Input.IsActionPressed("move_forward")&& Position.Z > 0) direction += Transform.Basis.Z;
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if (Input.IsActionPressed("move_backward")&& Position.Z < layerSize * 4) direction -= Transform.Basis.Z;
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if (Input.IsActionPressed("move_forward") && Position.Z > 0) direction += Transform.Basis.Z;
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if (Input.IsActionPressed("move_backward") && Position.Z < layerSize * 4) direction -= Transform.Basis.Z;
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if (Input.IsActionPressed("move_left") && Position.X > 0) direction -= Transform.Basis.X;
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if (Input.IsActionPressed("move_right") && Position.X < layerSize * 4) direction += Transform.Basis.X;
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if (direction != Vector3.Zero)
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{
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direction = direction.Normalized() * (Speed + 3 * Mathf.Log(Position.Y) + 1) * d;
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direction = direction.Normalized() * Speed * (Input.IsActionPressed("sprint") ? 2.5f : 1) * d;
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Translate(direction);
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}
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if (Input.IsActionJustPressed("zoom_in") && Position.Y > 10)
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Translate(Transform.Basis.Y * ScrollStrength);
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if (Input.IsActionJustPressed("zoom_out") && Position.Y < 50)
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Translate(-Transform.Basis.Y * ScrollStrength);
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if (Position.Y != 10 - visibleLayer * 4)
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{
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Position = new Vector3(Position.X, 10 - visibleLayer * 4, Position.Z);
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}
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}
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}
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+5
-10
@@ -55,16 +55,6 @@ move_right={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
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]
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}
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zoom_in={
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"deadzone": 0.2,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null)
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||||
]
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}
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zoom_out={
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||||
"deadzone": 0.2,
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"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null)
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]
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||||
}
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||||
layer_up={
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||||
"deadzone": 0.2,
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||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":81,"key_label":0,"unicode":113,"location":0,"echo":false,"script":null)
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||||
@@ -75,6 +65,11 @@ layer_down={
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||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
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||||
]
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||||
}
|
||||
sprint={
|
||||
"deadzone": 0.2,
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||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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||||
}
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||||
[layer_names]
|
||||
|
||||
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||||
Reference in New Issue
Block a user