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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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detect_3d/compress_to=1
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||||||
+25
-1
@@ -8,6 +8,7 @@
|
|||||||
[ext_resource type="Script" uid="uid://bsd6n6b06a4pe" path="res://Scripts/DSL/CodingWindow.cs" id="6_7lihs"]
|
[ext_resource type="Script" uid="uid://bsd6n6b06a4pe" path="res://Scripts/DSL/CodingWindow.cs" id="6_7lihs"]
|
||||||
[ext_resource type="Script" uid="uid://k6vlo7ulvtep" path="res://Scripts/Robot/RobotList.cs" id="7_2irst"]
|
[ext_resource type="Script" uid="uid://k6vlo7ulvtep" path="res://Scripts/Robot/RobotList.cs" id="7_2irst"]
|
||||||
[ext_resource type="Script" uid="uid://c3v2vdj3ghp78" path="res://Scripts/Information.cs" id="7_fgofq"]
|
[ext_resource type="Script" uid="uid://c3v2vdj3ghp78" path="res://Scripts/Information.cs" id="7_fgofq"]
|
||||||
|
[ext_resource type="Script" uid="uid://fegfbcnlk8p5" path="res://Scripts/WorldGeneration/Map.cs" id="8_bf53h"]
|
||||||
|
|
||||||
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_u44n3"]
|
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_u44n3"]
|
||||||
|
|
||||||
@@ -54,7 +55,7 @@ environment = SubResource("Environment_sb48q")
|
|||||||
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1558432386]
|
[node name="CanvasLayer" type="CanvasLayer" parent="." unique_id=1558432386]
|
||||||
follow_viewport_enabled = true
|
follow_viewport_enabled = true
|
||||||
|
|
||||||
[node name="UIHandler" type="Control" parent="CanvasLayer" unique_id=1713248285 node_paths=PackedStringArray("codingWindow", "robotList", "information", "mainCam")]
|
[node name="UIHandler" type="Control" parent="CanvasLayer" unique_id=1713248285 node_paths=PackedStringArray("codingWindow", "robotList", "information", "mainCam", "map")]
|
||||||
layout_mode = 3
|
layout_mode = 3
|
||||||
anchors_preset = 15
|
anchors_preset = 15
|
||||||
anchor_right = 1.0
|
anchor_right = 1.0
|
||||||
@@ -70,6 +71,7 @@ codingWindow = NodePath("MainUI/Content/CodingWindow")
|
|||||||
robotList = NodePath("MainUI/Content/RobotList")
|
robotList = NodePath("MainUI/Content/RobotList")
|
||||||
information = NodePath("Popup/Information")
|
information = NodePath("Popup/Information")
|
||||||
mainCam = NodePath("../../Camera3D")
|
mainCam = NodePath("../../Camera3D")
|
||||||
|
map = NodePath("MainUI/Content/Map")
|
||||||
|
|
||||||
[node name="MainUI" type="VBoxContainer" parent="CanvasLayer/UIHandler" unique_id=1437975209]
|
[node name="MainUI" type="VBoxContainer" parent="CanvasLayer/UIHandler" unique_id=1437975209]
|
||||||
layout_mode = 1
|
layout_mode = 1
|
||||||
@@ -279,6 +281,28 @@ size_flags_horizontal = 3
|
|||||||
size_flags_vertical = 3
|
size_flags_vertical = 3
|
||||||
theme_override_constants/separation = 10
|
theme_override_constants/separation = 10
|
||||||
|
|
||||||
|
[node name="Map" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI/Content" unique_id=292881873 node_paths=PackedStringArray("grid")]
|
||||||
|
visible = false
|
||||||
|
layout_mode = 1
|
||||||
|
anchors_preset = 8
|
||||||
|
anchor_left = 0.5
|
||||||
|
anchor_top = 0.5
|
||||||
|
anchor_right = 0.5
|
||||||
|
anchor_bottom = 0.5
|
||||||
|
offset_left = -20.0
|
||||||
|
offset_top = -20.0
|
||||||
|
offset_right = 20.0
|
||||||
|
offset_bottom = 20.0
|
||||||
|
grow_horizontal = 2
|
||||||
|
grow_vertical = 2
|
||||||
|
script = ExtResource("8_bf53h")
|
||||||
|
grid = NodePath("GridContainer")
|
||||||
|
|
||||||
|
[node name="GridContainer" type="GridContainer" parent="CanvasLayer/UIHandler/MainUI/Content/Map" unique_id=218955579]
|
||||||
|
layout_mode = 2
|
||||||
|
size_flags_horizontal = 4
|
||||||
|
size_flags_vertical = 4
|
||||||
|
|
||||||
[node name="FooterContainer" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI" unique_id=1495029884]
|
[node name="FooterContainer" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI" unique_id=1495029884]
|
||||||
layout_mode = 2
|
layout_mode = 2
|
||||||
|
|
||||||
|
|||||||
+20
-2
@@ -1,3 +1,4 @@
|
|||||||
|
using System;
|
||||||
using Godot;
|
using Godot;
|
||||||
using static GameData;
|
using static GameData;
|
||||||
|
|
||||||
@@ -7,14 +8,31 @@ public partial class Camera3d : Camera3D
|
|||||||
[Export] public float MouseSensitivity = 0.2f;
|
[Export] public float MouseSensitivity = 0.2f;
|
||||||
[Export] public float ScrollStrength = 5.0f;
|
[Export] public float ScrollStrength = 5.0f;
|
||||||
|
|
||||||
|
private bool isShowingMap = false;
|
||||||
|
private Vector3 previousPosition;
|
||||||
|
|
||||||
private Vector2 _mouseDelta;
|
private Vector2 _mouseDelta;
|
||||||
|
|
||||||
public override void _Process(double delta)
|
public override void _Process(double delta)
|
||||||
{
|
{
|
||||||
if (canMove) MoveCamera(delta);
|
if (canMove) MoveCamera(delta);
|
||||||
|
if (Input.IsActionJustPressed("map"))
|
||||||
|
{
|
||||||
|
isShowingMap = !isShowingMap;
|
||||||
|
canMove = !isShowingMap;
|
||||||
|
if (isShowingMap)
|
||||||
|
{
|
||||||
|
previousPosition = Position;
|
||||||
|
Position = new Vector3(layerSize * tileWidth / 2 - tileWidth / 2, 90 - visibleLayer * 4, layerSize * tileWidth / 2 - tileWidth / 2);
|
||||||
|
RotationDegrees = new Vector3(-90, 0, 0);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Position = previousPosition;
|
||||||
|
RotationDegrees = new Vector3(-75, 0, 0);
|
||||||
|
}
|
||||||
|
|
||||||
if (!canMove) return;
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void MoveCamera(double delta)
|
public void MoveCamera(double delta)
|
||||||
|
|||||||
@@ -22,6 +22,8 @@ public class MoveNode : ProgramNode
|
|||||||
if (distance < 0.1f)
|
if (distance < 0.1f)
|
||||||
{
|
{
|
||||||
robot.Position = pathPoints[0];
|
robot.Position = pathPoints[0];
|
||||||
|
Vector3I mapIndex = Pathfinding.GetClosestStartPoint(robot.Position);
|
||||||
|
GameData.map[mapIndex.Y].tiles[mapIndex.X, mapIndex.Z].wasVisited = true;
|
||||||
pathPoints.Remove(pathPoints[0]);
|
pathPoints.Remove(pathPoints[0]);
|
||||||
if (pathPoints.Count <= 0)
|
if (pathPoints.Count <= 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -56,4 +56,17 @@ public partial class ResourceLoader
|
|||||||
};
|
};
|
||||||
return nodes;
|
return nodes;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static Dictionary<string, Texture2D> LoadResourceSymbols()
|
||||||
|
{
|
||||||
|
Dictionary<string, Texture2D> symbols = new()
|
||||||
|
{
|
||||||
|
{ "Iron ore", GD.Load<Texture2D>($"res://Assets/IronSymbol.png") },
|
||||||
|
{ "Tin ore", GD.Load<Texture2D>($"res://Assets/TinSymbol.png") },
|
||||||
|
{ "Copper ore", GD.Load<Texture2D>($"res://Assets/CopperSymbol.png") },
|
||||||
|
{ "Mushroom", GD.Load<Texture2D>($"res://Assets/MushroomSymbol.png") },
|
||||||
|
{ "Spiderweb", GD.Load<Texture2D>($"res://Assets/SpiderwebSymbol.png") },
|
||||||
|
};
|
||||||
|
return symbols;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ public partial class UIHandler : Control
|
|||||||
[Export] RobotList robotList;
|
[Export] RobotList robotList;
|
||||||
[Export] Information information;
|
[Export] Information information;
|
||||||
[Export] Camera3D mainCam;
|
[Export] Camera3D mainCam;
|
||||||
|
[Export] Map map;
|
||||||
public override void _Ready()
|
public override void _Ready()
|
||||||
{
|
{
|
||||||
GetNode<ColorPickerButton>("./MainUI/HeaderContainer/Header/LightColor").Color = GameData.lightColor;
|
GetNode<ColorPickerButton>("./MainUI/HeaderContainer/Header/LightColor").Color = GameData.lightColor;
|
||||||
@@ -21,6 +22,15 @@ public partial class UIHandler : Control
|
|||||||
mainCam.Position = new Vector3(robot.Position.X, mainCam.Position.Y, robot.Position.Z + 3f);
|
mainCam.Position = new Vector3(robot.Position.X, mainCam.Position.Y, robot.Position.Z + 3f);
|
||||||
ShowCodingWindow(robot);
|
ShowCodingWindow(robot);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (Input.IsActionJustPressed("map"))
|
||||||
|
{
|
||||||
|
map.Visible = !map.Visible;
|
||||||
|
if (map.Visible)
|
||||||
|
{
|
||||||
|
map.ShowMap();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ChangeColor(Color color)
|
public void ChangeColor(Color color)
|
||||||
|
|||||||
@@ -0,0 +1,70 @@
|
|||||||
|
using Godot;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
public partial class Map : PanelContainer
|
||||||
|
{
|
||||||
|
[Export] GridContainer grid;
|
||||||
|
// Called when the node enters the scene tree for the first time.
|
||||||
|
public override void _Ready()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
// Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||||
|
public override void _Process(double delta)
|
||||||
|
{
|
||||||
|
//TODO: This has to be temporary! Drawing each frame is way too expensive.
|
||||||
|
if (Visible)
|
||||||
|
{
|
||||||
|
ShowMap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ShowMap()
|
||||||
|
{
|
||||||
|
grid.Columns = GameData.layerSize;
|
||||||
|
grid.AddThemeConstantOverride("h_separation", (int)(GameData.tileWidth * 2.5f));
|
||||||
|
grid.AddThemeConstantOverride("v_separation", (int)(GameData.tileWidth * 2.5f));
|
||||||
|
foreach (Node node in grid.GetChildren())
|
||||||
|
{
|
||||||
|
grid.RemoveChild(node);
|
||||||
|
node.QueueFree();
|
||||||
|
}
|
||||||
|
TextureRect texture;
|
||||||
|
Tile[,] tiles = GameData.map[GameData.currentLayer].tiles;
|
||||||
|
for (int z = 0; z < GameData.layerSize; z++)
|
||||||
|
{
|
||||||
|
for (int x = 0; x < GameData.layerSize; x++)
|
||||||
|
{
|
||||||
|
texture = new TextureRect();
|
||||||
|
if (tiles[x, z].wasVisited)
|
||||||
|
{
|
||||||
|
if (tiles[x, z].containsResource)
|
||||||
|
{
|
||||||
|
texture.Texture = ResourceDistributor.resources[tiles[x, z].resource.name];
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
texture.Texture = GenerateTexture(32, new Color(0,0,0,0));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
texture.Texture = GenerateTexture(32, new Color(0,0,0,1));
|
||||||
|
}
|
||||||
|
|
||||||
|
grid.AddChild(texture);
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public Texture2D GenerateTexture(int size, Color fillColor)
|
||||||
|
{
|
||||||
|
|
||||||
|
Image image = Image.CreateEmpty(size, size, false, Image.Format.Rgba8);
|
||||||
|
|
||||||
|
image.Fill(fillColor);
|
||||||
|
|
||||||
|
return ImageTexture.CreateFromImage(image);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
uid://fegfbcnlk8p5
|
||||||
@@ -4,22 +4,14 @@ using Godot;
|
|||||||
|
|
||||||
public class ResourceDistributor
|
public class ResourceDistributor
|
||||||
{
|
{
|
||||||
public static List<string> resourceNames = new()
|
public static Dictionary<string, Texture2D> resources = ResourceLoader.LoadResourceSymbols();
|
||||||
{
|
|
||||||
"Iron ore",
|
|
||||||
"Stone",
|
|
||||||
"Copper ore",
|
|
||||||
"Spiderweb",
|
|
||||||
"Mushroom",
|
|
||||||
"Tin ore"
|
|
||||||
};
|
|
||||||
|
|
||||||
public static string GetResource(List<string> current)
|
public static string GetResource(List<string> current)
|
||||||
{
|
{
|
||||||
List<string> diff = resourceNames.Except(current).ToList();
|
List<string> diff = resources.Keys.Except(current).ToList();
|
||||||
if (diff.Count <= 0)
|
if (diff.Count <= 0)
|
||||||
{
|
{
|
||||||
return resourceNames[GameData.rand.Next(resourceNames.Count)];
|
return resources.Keys.ToList()[GameData.rand.Next(resources.Keys.Count)];
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -13,6 +13,7 @@ public partial class Tile
|
|||||||
|
|
||||||
public bool containsLight, containsDecoration, containsResource;
|
public bool containsLight, containsDecoration, containsResource;
|
||||||
public GameResource resource;
|
public GameResource resource;
|
||||||
|
public bool wasVisited;
|
||||||
|
|
||||||
|
|
||||||
public void SetMeshes(Dictionary<string, MeshInstance3D> tileMeshes)
|
public void SetMeshes(Dictionary<string, MeshInstance3D> tileMeshes)
|
||||||
|
|||||||
+5
-10
@@ -77,21 +77,16 @@ spawn_robot={
|
|||||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null)
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
codingwindow={
|
|
||||||
"deadzone": 0.2,
|
|
||||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":67,"key_label":0,"unicode":99,"location":0,"echo":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
left_click={
|
|
||||||
"deadzone": 0.2,
|
|
||||||
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(394, 15),"global_position":Vector2(403, 63),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
|
|
||||||
]
|
|
||||||
}
|
|
||||||
robot_list={
|
robot_list={
|
||||||
"deadzone": 0.2,
|
"deadzone": 0.2,
|
||||||
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":82,"key_label":0,"unicode":114,"location":0,"echo":false,"script":null)
|
||||||
]
|
]
|
||||||
}
|
}
|
||||||
|
map={
|
||||||
|
"deadzone": 0.2,
|
||||||
|
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":77,"key_label":0,"unicode":109,"location":0,"echo":false,"script":null)
|
||||||
|
]
|
||||||
|
}
|
||||||
|
|
||||||
[layer_names]
|
[layer_names]
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user