Finished first EA Version #1
+37
-3
@@ -353,6 +353,40 @@ text = "Exit"
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visible = false
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layout_mode = 1
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[node name="Inventory" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI/Content" unique_id=407422598]
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visible = false
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layout_mode = 1
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anchors_preset = 11
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anchor_left = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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offset_left = -525.0
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grow_horizontal = 0
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grow_vertical = 2
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[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/UIHandler/MainUI/Content/Inventory" unique_id=1776118554]
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layout_mode = 2
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[node name="Title" type="RichTextLabel" parent="CanvasLayer/UIHandler/MainUI/Content/Inventory/VBoxContainer" unique_id=1356874082]
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layout_mode = 2
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bbcode_enabled = true
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text = "[font_size=32]Inventory[/font_size]"
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fit_content = true
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autowrap_mode = 0
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horizontal_alignment = 1
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[node name="ScrollContainer" type="ScrollContainer" parent="CanvasLayer/UIHandler/MainUI/Content/Inventory/VBoxContainer" unique_id=1743833752]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme_override_styles/panel = SubResource("StyleBoxFlat_fgofq")
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[node name="VBoxContainer" type="VBoxContainer" parent="CanvasLayer/UIHandler/MainUI/Content/Inventory/VBoxContainer/ScrollContainer" unique_id=158199023]
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layout_mode = 2
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size_flags_horizontal = 3
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size_flags_vertical = 3
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theme_override_constants/separation = 10
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[node name="FooterContainer" type="PanelContainer" parent="CanvasLayer/UIHandler/MainUI" unique_id=1495029884]
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layout_mode = 2
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@@ -391,6 +425,6 @@ texture_normal = ExtResource("12_3so38")
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button" to="CanvasLayer/UIHandler" method="HandleMenu"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button2" to="CanvasLayer/UIHandler" method="ShowOptions"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/Content/Menu/VBoxContainer/Button3" to="CanvasLayer/UIHandler" method="ExitGame"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Map" to="CanvasLayer/UIHandler/MainUI/Content/Map" method="ShowMap"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Robots" to="CanvasLayer/UIHandler/MainUI/Content/RobotList" method="ShowList"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Options" to="CanvasLayer/UIHandler" method="HandleMenu"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Map" to="CanvasLayer/UIHandler" method="HandleMapButton"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Robots" to="CanvasLayer/UIHandler" method="HandleRobotListButton"]
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[connection signal="pressed" from="CanvasLayer/UIHandler/MainUI/FooterContainer/HBoxContainer/Options" to="CanvasLayer/UIHandler" method="HandleMenuButton"]
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@@ -20,11 +20,6 @@ public partial class Camera3d : Camera3D
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public override void _Process(double delta)
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{
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if (canMove) MoveCamera(delta);
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if (Input.IsActionJustPressed("map"))
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{
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isShowingMap = !isShowingMap;
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canMove = !isShowingMap;
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}
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}
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public void MoveCamera(double delta)
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@@ -23,12 +23,6 @@ public partial class CodingWindow : PanelContainer
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}
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public void ShowWindow(Robot robot)
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{
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Visible = true;
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this.robot = robot;
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}
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//Move, Harvest, Craft
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public void GenerateCodingBlocks()
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{
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@@ -74,4 +68,9 @@ public partial class CodingWindow : PanelContainer
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if(nodes.Count > 0) robot.SetupExecution(nodes);
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}
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public void SetRobot(Robot robot)
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{
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this.robot = robot;
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}
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}
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@@ -1,4 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Threading.Tasks;
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using Godot;
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@@ -14,6 +15,8 @@ public partial class UIHandler : Control
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[Export] PanelContainer options;
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[Export] Control uiContent;
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[Export] PanelContainer menu;
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bool receivedRobotJumpSignal = false;
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public override void _Ready()
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{
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@@ -24,50 +27,33 @@ public partial class UIHandler : Control
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{
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robotList.OnRobotJumpTo += (robot) =>
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{
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if(receivedRobotJumpSignal) return;
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receivedRobotJumpSignal = true;
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mainCam.Position = new Vector3(robot.Position.X, mainCam.Position.Y, robot.Position.Z + 3f);
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ShowCodingWindow(robot);
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codingWindow.SetRobot(robot);
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OpenUIElement(codingWindow);
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};
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if (Input.IsActionJustPressed("map"))
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{
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map.ShowMap(false);
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}
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if (Input.IsActionJustPressed("menu"))
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{
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HandleMenu();
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}
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if (Input.IsActionJustPressed("map")) HandleMapButton();
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if (Input.IsActionJustPressed("menu")) HandleMenuButton();
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if (Input.IsActionJustPressed("robot_list")) HandleRobotListButton();
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DisplayStats();
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}
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public void HandleMenu()
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public void HandleMenuButton()
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{
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bool shouldMenuOpen = true;
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foreach (PanelContainer element in uiContent.GetChildren())
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{
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if (element.Visible)
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{
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element.Visible = false;
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shouldMenuOpen = false;
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}
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OpenUIElement(menu);
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}
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if (shouldMenuOpen)
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public void HandleMapButton()
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{
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menu.Visible = true;
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}
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OpenUIElement(map);
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}
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public void ChangeColor(Color color)
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public void HandleRobotListButton()
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{
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GameData.lightColor = color;
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LightHandler.RedrawLights(color);
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}
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public void ShowCodingWindow(Robot robot)
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{
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codingWindow.ShowWindow(robot);
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receivedRobotJumpSignal = false;
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OpenUIElement(robotList);
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}
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public void DisplayStats()
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@@ -78,13 +64,31 @@ public partial class UIHandler : Control
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RAM.Text = memoryDisplay;
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}
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public void ShowOptions()
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{
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options.Visible = true;
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}
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public void ExitGame()
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{
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GetTree().ChangeSceneToFile("res://Scenes/MainMenu.tscn");
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}
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public void OpenUIElement(Control element)
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{
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if (element.Visible)
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{
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element.Hide();
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}
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else
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{
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element.Show();
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}
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HideUIElements(element);
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}
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private void HideUIElements(Control element)
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{
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foreach (PanelContainer child in uiContent.GetChildren())
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{
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GD.Print(child == element);
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if (child == element) continue;
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child.Visible = false;
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}
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}
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}
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@@ -16,17 +16,16 @@ public partial class RobotList : PanelContainer
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// Called every frame. 'delta' is the elapsed time since the previous frame.
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public override void _Process(double delta)
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{
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if (Input.IsActionJustPressed("robot_list"))
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{
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ShowList();
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}
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}
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public void ShowList()
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public override void _Notification(int id)
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{
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if (id == NotificationVisibilityChanged)
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{
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Visible = !Visible;
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if (Visible) ReloadRobots();
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}
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}
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public void ReloadRobots()
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{
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Reference in New Issue
Block a user