Finished first EA Version #1

Merged
Nicola merged 110 commits from dev into main 2026-05-19 20:01:13 +02:00
2 changed files with 4 additions and 1 deletions
Showing only changes of commit c6cb2cc00e - Show all commits
+3
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@@ -22,6 +22,7 @@ alignment = 1
[node name="ListItem" type="RichTextLabel" parent="HBoxContainer" unique_id=46246913]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 0.5
text = "Robot #1"
fit_content = true
autowrap_mode = 0
@@ -31,11 +32,13 @@ vertical_alignment = 1
[node name="Jump" type="Button" parent="HBoxContainer" unique_id=391426419]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 0.2
text = "Jump to"
[node name="Follow" type="Button" parent="HBoxContainer" unique_id=101092106]
layout_mode = 2
size_flags_horizontal = 3
size_flags_stretch_ratio = 0.2
text = "Follow"
[node name="CurrentScript" type="RichTextLabel" parent="HBoxContainer" unique_id=425408407]
+1 -1
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@@ -98,10 +98,10 @@ public partial class RobotList : PanelContainer
GameData.inventory.RemoveItem(spawnId, 1);
Robot robot = ResourceLoader.LoadRobotPrefab().Instantiate<Robot>();
robot.Name = $"Robot #{GameData.robots.Count}";
robot.Position = GameData.map[0].tiles[0, 0].Position;
robot.robotType = spawnId;
GetNode("/root/Main/World").AddChild(robot);
robot.Name = $"Robot #{GameData.robots.Count}";
GameData.robots.Add(robot);
spawnId = "";