30 lines
421 B
C#
30 lines
421 B
C#
using System;
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using Godot;
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public partial class NodeDisplay : RichTextLabel
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{
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ProgramNode node;
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public void SetNode(ProgramNode node)
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{
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this.node = node;
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}
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public void SetupUIElement()
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{
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}
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public override void _Ready()
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{
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}
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public override void _Process(double delta)
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{
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if (Input.IsActionJustPressed("left_click"))
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{
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}
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}
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} |