Files
RuinAdventurer/Scripts/DSL/NodeDisplay.cs
T

30 lines
421 B
C#

using System;
using Godot;
public partial class NodeDisplay : RichTextLabel
{
ProgramNode node;
public void SetNode(ProgramNode node)
{
this.node = node;
}
public void SetupUIElement()
{
}
public override void _Ready()
{
}
public override void _Process(double delta)
{
if (Input.IsActionJustPressed("left_click"))
{
}
}
}