Files
RuinAdventurer/Scripts/Robot.cs
T

16 lines
223 B
C#

using System.Threading.Tasks;
using Godot;
public partial class Robot : Node3D
{
public void Move()
{
}
public void OnClicked()
{
GetNode<UIHandler>("/root/Main/CanvasLayer/UIHandler").ShowNamingPopup(this);
}
}