Files
RuinAdventurer/Scripts/UI/DSL/NodeDisplays/WhileNodeDisplay.cs
T

89 lines
2.6 KiB
C#

using Godot;
public partial class WhileNodeDisplay : NodeDisplay
{
protected override ProgramNode CreateProgramNode()
{
return new WhileNode();
}
protected override void LoadContent(NodeDisplay display, string content)
{
HBoxContainer valueContainer = GetValueContainer(display);
string[] parts = content.Split(",");
string itemString = parts[1].Replace("Item:", "").Trim();
string comparatorString = parts[2].Replace("Comparator:", "").Trim();
if (itemString.ToLower() != "empty")
{
WhileNode whileNode = display.node as WhileNode;
if (whileNode != null)
{
whileNode.selectedItem = new Item { data = GameData.availableItems[itemString] };
whileNode.comparator = comparatorString;
}
}
string amountString = parts[3].Replace("Amount:", "").Trim();
valueContainer.GetNode<SpinBox>("./Amount").Value = int.Parse(amountString);
}
public override void ReadParameters()
{
WhileNode whileNode = node as WhileNode;
if (whileNode == null) return;
HBoxContainer valueContainer = GetValueContainer();
OptionButton items = valueContainer.GetNode<OptionButton>("./Item");
string readableItem = items.GetItemText(items.GetSelectedId()).Split(":")[0];
if (GameData.availableItems.ContainsKey(ItemData.GetIndex(readableItem)))
{
whileNode.selectedItem = new Item { data = GameData.availableItems[ItemData.GetIndex(readableItem)] };
}
whileNode.amount = (int)valueContainer.GetNode<SpinBox>("./Amount").Value;
OptionButton comparators = valueContainer.GetNode<OptionButton>("./Comparator");
whileNode.comparator = comparators.GetItemText(comparators.GetSelectedId());
}
public override void SetupDisplay()
{
WhileNode whileNode = node as WhileNode;
if (whileNode == null) return;
HBoxContainer valueContainer = GetValueContainer();
OptionButton options = valueContainer.GetNode<OptionButton>("./Item");
options.Clear();
options.AddItem("Select item...");
foreach (ItemData item in GameData.availableItems.Values)
{
if (GameData.availableResearch[item.Research].state != ResearchState.RESEARCHED) continue;
options.AddItem(item.GetReadableName());
}
if (whileNode.selectedItem != null)
{
for (int i = 0; i < options.ItemCount; i++)
{
if (ItemData.GetIndex(options.GetItemText(i).Split(":")[0]) == whileNode.selectedItem.data.Id)
{
options.Select(i);
break;
}
}
}
OptionButton comparators = valueContainer.GetNode<OptionButton>("./Comparator");
if (whileNode.comparator != null)
{
for (int i = 0; i < comparators.ItemCount; i++)
{
if (comparators.GetItemText(i) == whileNode.comparator)
{
comparators.Select(i);
break;
}
}
}
}
}