Files
RuinAdventurer/Scripts/DSL/Nodes/CraftNode.cs
T

32 lines
613 B
C#

using Godot;
public class CraftNode : ProgramNode
{
public CraftNode()
{
DisplayText = "Craft";
}
public override NodeResult Execute(Robot robot, double delta)
{
GD.Print("Craft");
if (nextNode != null)
{
return nextNode.Execute(robot, delta);
}
else
{
return NodeResult.SUCCESS;
}
}
public override void ReadParameters(NodeDisplay display)
{
//
}
public override ProgramNode Duplicate()
{
CraftNode duplicate = new CraftNode();
return duplicate;
}
}