Files
RuinAdventurer/Scripts/DSL/Nodes/ElseNode.cs
T

34 lines
503 B
C#

using Godot;
public class ElseNode : ProgramNode
{
public ElseNode()
{
DisplayText = "Else";
}
public override NodeResult Execute(Robot robot, double delta)
{
return NodeResult.SUCCESS;
}
public override void ReadParameters(NodeDisplay display)
{
}
public override ProgramNode Duplicate()
{
ElseNode duplicate = new ElseNode();
return duplicate;
}
public override void Setup(NodeDisplay display)
{
}
public override string Save()
{
return $"Name: {DisplayText}";
}
}