Files
RuinAdventurer/Scripts/DSL/Nodes/MoveNode.cs
T

16 lines
318 B
C#

using Godot;
public class MoveNode : ProgramNode
{
public Vector3 startPosition;
public Vector3 targetPosition;
public MoveNode()
{
DisplayText = "Move";
}
public override void Execute(Robot robot)
{
robot.Position = targetPosition;
nextNode.Execute(robot);
}
}